Initializes a marker batch primitive with the specified arguments.
[Visual Basic .NET] |
---|
Public Function InitializeSizeSourceSortOrderSetHintAndRenderingMethod( _ ByVal SizeSource As AgEStkGraphicsMarkerBatchSizeSource, _ ByVal SortOrder As AgEStkGraphicsMarkerBatchSortOrder, _ ByVal SetHint As AgEStkGraphicsSetHint, _ ByVal RenderingMethod As AgEStkGraphicsMarkerBatchRenderingMethod _ ) As IAgStkGraphicsMarkerBatchPrimitive |
[C#] |
---|
public IAgStkGraphicsMarkerBatchPrimitive InitializeSizeSourceSortOrderSetHintAndRenderingMethod( AgEStkGraphicsMarkerBatchSizeSource SizeSource, AgEStkGraphicsMarkerBatchSortOrder SortOrder, AgEStkGraphicsSetHint SetHint, AgEStkGraphicsMarkerBatchRenderingMethod RenderingMethod ); |
[Managed C++] |
---|
public: IAgStkGraphicsMarkerBatchPrimitive^ InitializeSizeSourceSortOrderSetHintAndRenderingMethod( AgEStkGraphicsMarkerBatchSizeSource SizeSource, AgEStkGraphicsMarkerBatchSortOrder SortOrder, AgEStkGraphicsSetHint SetHint, AgEStkGraphicsMarkerBatchRenderingMethod RenderingMethod ); |
[Unmanaged C++] |
---|
public: HRESULT InitializeSizeSourceSortOrderSetHintAndRenderingMethod( AgEStkGraphicsMarkerBatchSizeSource SizeSource, AgEStkGraphicsMarkerBatchSortOrder SortOrder, AgEStkGraphicsSetHint SetHint, AgEStkGraphicsMarkerBatchRenderingMethod RenderingMethod, IAgStkGraphicsMarkerBatchPrimitive ** ppRetVal ); |
[Java] |
---|
public IAgStkGraphicsMarkerBatchPrimitive initializeSizeSourceSortOrderSetHintAndRenderingMethod( AgEStkGraphicsMarkerBatchSizeSource SizeSource, AgEStkGraphicsMarkerBatchSortOrder SortOrder, AgEStkGraphicsSetHint SetHint, AgEStkGraphicsMarkerBatchRenderingMethod RenderingMethod ); |
[Python - STK API ] |
---|
def InitializeSizeSourceSortOrderSetHintAndRenderingMethod(self, SizeSource:"AgEStkGraphicsMarkerBatchSizeSource", SortOrder:"AgEStkGraphicsMarkerBatchSortOrder", SetHint:"AgEStkGraphicsSetHint", RenderingMethod:"AgEStkGraphicsMarkerBatchRenderingMethod") -> "IAgStkGraphicsMarkerBatchPrimitive": |
- SizeSource
- Determines the source used for the size of markers in the batch.
- SortOrder
- The order in which markers in the batch should be sorted before rendering.
- SetHint
- RenderingMethod
- The method used to render the primitive.