Creates a texture filter using the specified minification/magnification options and texture wrap.
[Visual Basic .NET] |
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Public Function Initialize( _ ByVal MinificationFilter As AgEStkGraphicsMinificationFilter, _ ByVal MagnificationFilter As AgEStkGraphicsMagnificationFilter, _ ByVal WrapS As AgEStkGraphicsTextureWrap, _ ByVal WrapT As AgEStkGraphicsTextureWrap _ ) As IAgStkGraphicsTextureFilter2D |
[Managed C++] |
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public: IAgStkGraphicsTextureFilter2D^ Initialize( AgEStkGraphicsMinificationFilter MinificationFilter, AgEStkGraphicsMagnificationFilter MagnificationFilter, AgEStkGraphicsTextureWrap WrapS, AgEStkGraphicsTextureWrap WrapT ); |
[Unmanaged C++] |
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public: HRESULT Initialize( AgEStkGraphicsMinificationFilter MinificationFilter, AgEStkGraphicsMagnificationFilter MagnificationFilter, AgEStkGraphicsTextureWrap WrapS, AgEStkGraphicsTextureWrap WrapT, IAgStkGraphicsTextureFilter2D ** ppRetVal ); |
[Python - STK API ] |
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def Initialize(self, MinificationFilter:"AgEStkGraphicsMinificationFilter", MagnificationFilter:"AgEStkGraphicsMagnificationFilter", WrapS:"AgEStkGraphicsTextureWrap", WrapT:"AgEStkGraphicsTextureWrap") -> "IAgStkGraphicsTextureFilter2D": |
- MinificationFilter
- A minification filter.
- MagnificationFilter
- A magnification filter.
- WrapS
- A texture wrap for the S direction.
- WrapT
- A texture wrap for the T direction.