AlignedConstrainedGetMotion Method (UnitCartesian, UnitCartesian) |
Given a principal and reference vector expressed in the same set of axes, computes a transformation that
will take a vector expressed in that set of axes and expresses it in the aligned-constrained axes.
Namespace:
AGI.Foundation.Coordinates
Assembly:
AGI.Foundation.Core (in AGI.Foundation.Core.dll) Version: 24.2.419.0 (24.2.419.0)
Syntax public static UnitQuaternion GetMotion(
UnitCartesian principal,
UnitCartesian reference
)
Public Shared Function GetMotion (
principal As UnitCartesian,
reference As UnitCartesian
) As UnitQuaternion
public:
static UnitQuaternion GetMotion(
UnitCartesian principal,
UnitCartesian reference
)
static member GetMotion :
principal : UnitCartesian *
reference : UnitCartesian -> UnitQuaternion
Parameters
- principal
- Type: AGI.Foundation.CoordinatesUnitCartesian
The principal direction vector with which the X-axis will be aligned. - reference
- Type: AGI.Foundation.CoordinatesUnitCartesian
The reference direction vector. The Z-axis will be constrained to minimize the angular separation from this vector.
Return Value
Type:
UnitQuaternionThe transformation to the aligned-constrained axes.
See Also