MarkerBatchPrimitiveTextureCoordinate Property |
Gets or sets the per-batch texture coordinate, which is applied to each marker in the batch.
Namespace:
AGI.Foundation.Graphics
Assembly:
AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.3.420.0 (24.3.420.0)
Syntax public TextureCoordinate4DF TextureCoordinate { get; set; }
Public Property TextureCoordinate As TextureCoordinate4DF
Get
Set
public:
property TextureCoordinate4DF TextureCoordinate {
TextureCoordinate4DF get ();
void set (TextureCoordinate4DF value);
}
member TextureCoordinate : TextureCoordinate4DF with get, set
Property Value
Type:
TextureCoordinate4DFRemarks
Each texture coordinate component is in the range [0, 1]. The
s and t components define the bottom left corner and the
p and q components define the upper right corner. When the marker batch
uses an entire texture, the texture coordinates are [s, t, p, q] = [0, 0, 1, 1].
If per-marker texture coordinates were specified with
MarkerBatchPrimitiveOptionalParameters.SetTextureCoordinates,
the per-batch texture coordinate is ignored.
See Also