MarkerBatchPrimitive Properties |
The MarkerBatchPrimitive type exposes the following members.
Name | Description | |
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AutomaticallyComputeBoundingSphere |
Gets or sets if the primitive's BoundingSphere is automatically computed.
(Inherited from Primitive.) | |
BoundingSphere |
Gets or sets the bounding sphere that encompasses the primitive.
The center is defined in the primitive's ReferenceFrame.
(Inherited from Primitive.) | |
BoundingSphereScale |
Gets or sets the scale applied to the radius of this primitive's bounding sphere.
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CentralBodyClipped |
Gets or sets whether the markers are clipped by the central body.
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ClampToPixel |
Gets or sets whether the screen space position of each marker is clamped to a pixel.
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Color |
Gets or sets the colors that affects every marker in the batch.
(Overrides PrimitiveColor.) | |
Display |
Gets or sets if the primitive should be
rendered.
Both this and DisplayCondition must evaluate to true for
the primitive to be rendered.
(Inherited from Primitive.) | |
DisplayCondition |
Gets or sets the display condition that determines if the primitive should be
rendered.
Both this and Display must evaluate to true for
the primitive to be rendered.
(Inherited from Primitive.) | |
DistanceDisplayConditionPerMarker |
Gets or sets a
DistanceDisplayCondition
that is evaluated per marker in the marker batch during rendering. This is different than
DisplayCondition,
which is evaluated once for the entire marker batch.
When DistanceDisplayConditionPerMarker is null,
no per marker display condition is evaluated.
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EyeOffset |
Gets or sets the per-batch eye offset, which is applied to each marker in the batch.
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Origin |
Gets or sets the per-batch origin, which is applied to each marker in the batch.
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PerItemPickingEnabled |
Gets or sets whether individual marker indices will be included in the PickResults returned
from the Scene's Pick method. Each marker
index that is picked will be returned as a BatchPrimitiveIndex.
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PixelOffset |
Gets or sets the per-batch pixel offset, which is applied to each marker in the batch.
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ReferenceFrame |
Gets or sets the reference frame this primitive is defined and rendered in.
(Inherited from Primitive.) | |
RenderingMethod |
Gets the rendering method used to render the marker batch.
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RenderPass |
Gets or sets the pass during which the marker batch is rendered.
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Rotation |
Gets or sets the per-batch rotation angle, in radians, which is applied to each marker in the batch.
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SetHint |
Gets the primitive's SetHint.
See the Set Hint topic for more information on
selecting an appropriate value to construct the primitive with.
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Size |
Gets or sets the per-batch size, which is applied to each marker in the batch.
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SizeSource |
Gets the source used for the size of markers in the batch.
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SizeUnit |
Gets or sets the unit that each marker's size is defined in.
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SortOrder |
Gets the order in which markers in the marker batch are sorted before rendering.
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Tag |
Gets or sets custom data associated with this primitive.
(Inherited from Primitive.) | |
Texture |
Gets or sets the per-batch texture, which is applied to each marker in the batch.
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TextureCoordinate |
Gets or sets the per-batch texture coordinate, which is applied to each marker in the batch.
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TextureFilter |
Gets or sets the filter used for per-marker or per-batch textures.
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Translucency |
Gets or sets the translucency that affects every marker in the batch.
Translucency is between 0 and 1,
where 0 is opaque and 1 is transparent.
(Overrides PrimitiveTranslucency.) | |
Wireframe |
Gets or sets whether the primitive is rendered in wireframe. This is useful for debugging.
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