ProjectedRasterRenderPass Property |
Gets or sets the pass during which the projected raster is rendered. Changing the
RenderPass
is useful when trying to set the rendering order of a projected raster against other primitives in a
OrderedCompositePrimitive. Ordering with
[T:AGI::Foundation::Graphics::SurfaceMeshPrimitive]
requires a render pass of
ProjectedRasterRenderPassCentralBodyClipped.
Ordering against all other primitives requires a render pass of
ProjectedRasterRenderPassTranslucent.
Namespace:
AGI.Foundation.Graphics
Assembly:
AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.3.420.0 (24.3.420.0)
Syntax public ProjectedRasterRenderPass RenderPass { get; set; }
Public Property RenderPass As ProjectedRasterRenderPass
Get
Set
public:
property ProjectedRasterRenderPass RenderPass {
ProjectedRasterRenderPass get ();
void set (ProjectedRasterRenderPass value);
}
member RenderPass : ProjectedRasterRenderPass with get, set
Property Value
Type:
ProjectedRasterRenderPassExceptions See Also