TriangleMeshPrimitiveRenderBackThenFrontFaces Property |
Gets or sets whether the primitive is rendered in two passes to improve the visual quality
for translucent, convex meshes.
Namespace:
AGI.Foundation.Graphics
Assembly:
AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.2.419.0 (24.2.419.0)
Syntax public bool RenderBackThenFrontFaces { get; set; }
Public Property RenderBackThenFrontFaces As Boolean
Get
Set
public:
property bool RenderBackThenFrontFaces {
bool get ();
void set (bool value);
}
member RenderBackThenFrontFaces : bool with get, set
Property Value
Type:
BooleanRemarks
If the mesh represents a translucent, convex object, such as an open box or cone, it is
recommended to set this property to true to eliminate artifacts when parts of the mesh
overlap each other.
See Also