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TriangleMeshPrimitiveRenderBackThenFrontFaces Property

Gets or sets whether the primitive is rendered in two passes to improve the visual quality for translucent, convex meshes.

Namespace:  AGI.Foundation.Graphics
Assembly:  AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.3.420.0 (24.3.420.0)
Syntax
public bool RenderBackThenFrontFaces { get; set; }

Property Value

Type: Boolean
Remarks
If the mesh represents a translucent, convex object, such as an open box or cone, it is recommended to set this property to true to eliminate artifacts when parts of the mesh overlap each other.
See Also