TriangleMeshPrimitiveCullFace Property |
Gets or sets whether front and/or back-facing triangles may be culled. This is used
in combination with
TriangleWindingOrder for culling.
Namespace:
AGI.Foundation.Graphics
Assembly:
AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.2.419.0 (24.2.419.0)
Syntax public CullFace CullFace { get; set; }
Public Property CullFace As CullFace
Get
Set
public:
property CullFace CullFace {
CullFace get ();
void set (CullFace value);
}
member CullFace : CullFace with get, set
Property Value
Type:
CullFaceExceptions See Also