SolidTriangulatorResult Properties |
The SolidTriangulatorResult type exposes the following members.
Name | Description | |
---|---|---|
BoundingSphere |
Gets the bounding sphere that encompasses the mesh.
(Overrides TriangulatorResultBoundingSphere.) | |
Closed |
Gets whether the solid is closed. For example, a box with six faces is closed. If one
face is removed, the box is open.
| |
Indices | (Overrides TriangulatorResultIndices.) | |
Normals |
Gets the normals of the mesh. Every position in Positions has
corresponding normal. Normals are commonly used for lighting.
(Overrides TriangulatorResultNormals.) | |
OutlineIndices |
Gets indices into Positions that define the positions outlining the solid.
| |
OutlinePolylineType | ||
OutlinePositions |
Gets the positions outlining the solid.
| |
Positions |
Gets the positions of the mesh.
(Overrides TriangulatorResultPositions.) | |
TriangleWindingOrder |
Gets the orientation of front-facing triangles in the mesh.
(Overrides TriangulatorResultTriangleWindingOrder.) |