TriangulatorResult Class |
Namespace: AGI.Foundation.Geometry.Discrete
The TriangulatorResult type exposes the following members.
Name | Description | |
---|---|---|
![]() | BoundingSphere |
Gets the bounding sphere that encompasses the mesh.
|
![]() | Indices | |
![]() | Normals |
Gets the normals of the mesh. Every position in Positions has
corresponding normal. Normals are commonly used for lighting.
|
![]() | Positions |
Gets the positions of the mesh.
|
![]() | TriangleWindingOrder |
Gets the orientation of front-facing triangles in the mesh.
|
Name | Description | |
---|---|---|
![]() | Dispose | |
![]() | Dispose(Boolean) | |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |