| Member name | Description |
---|
| Alpha4 |
Each texel is an 4-bit alpha component.
|
| Alpha8 |
Each texel is an 8-bit alpha component.
|
| Alpha12 |
Each texel is an 12-bit alpha component.
|
| Alpha16 |
Each texel is an 16-bit alpha component.
|
| R3G3B2 |
Each texel contains 3-bit red and green components and 2-bit blue component.
|
| Rgb4 |
Each texel contains 4-bit red, green, and blue components.
|
| Rgb5 |
Each texel contains 5-bit red, green, and blue components.
|
| Rgb8 |
Each texel contains 8-bit red, green, and blue components.
|
| Rgb10 |
Each texel contains 10-bit red, green, and blue components.
|
| Rgb12 |
Each texel contains 12-bit red, green, and blue components.
|
| Rgb16 |
Each texel contains 16-bit red, green, and blue components.
|
| Rgb16F |
Each texel contains 16-bit red, green, and blue floating point components.
|
| Rgb32F |
Each texel contains 32-bit red, green, and blue floating point components.
|
| Rgba2 |
Each texel contains 2-bit red, green, blue, and alpha components.
|
| Rgba4 |
Each texel contains 4-bit red, green, blue, and alpha components.
|
| Rgb5A1 |
Each texel contains 5-bit red, green, blue components and 1-bit alpha component.
|
| Rgba8 |
Each texel contains 8-bit red, green, blue, and alpha components.
|
| Rgb10A2 |
Each texel contains 10-bit red, green, blue components and 2-bit alpha component.
|
| Rgba12 |
Each texel contains 12-bit red, green, blue, and alpha components.
|
| Rgba16 |
Each texel contains 16-bit red, green, blue, and alpha components.
|
| Rgba16F |
Each texel contains 16-bit red, green, blue, and alpha floating point components.
|
| Rgba32F |
Each texel contains 32-bit red, green, blue, and alpha floating point components.
|
| Luminance4 |
Each texel is an 4-bit luminance, e.g. intensity, component.
|
| Luminance8 |
Each texel is an 8-bit luminance, e.g. intensity, component.
|
| Luminance12 |
Each texel is an 12-bit luminance, e.g. intensity, component.
|
| Luminance16 |
Each texel is an 16-bit luminance, e.g. intensity, component.
|
| Luminance16F |
Each texel is an 16-bit luminance, e.g. intensity, floating point component.
|
| Luminance32F |
Each texel is an 32-bit luminance, e.g. intensity, floating point component.
|
| Luminance4Alpha4 |
Each texel contains an 4-bit luminance and 4-bit alpha component.
|
| Luminance6Alpha2 |
Each texel contains an 6-bit luminance and 2-bit alpha component.
|
| Luminance8Alpha8 |
Each texel contains an 8-bit luminance and 8-bit alpha component.
|
| Luminance12Alpha4 |
Each texel contains an 12-bit luminance and 4-bit alpha component.
|
| Luminance12Alpha12 |
Each texel contains an 12-bit luminance and 12-bit alpha component.
|
| Luminance16Alpha16 |
Each texel contains an 16-bit luminance and 16-bit alpha component.
|
| Luminance16Alpha16F |
Each texel contains an 16-bit luminance and 16-bit alpha floating point component.
|
| Luminance32Alpha32F |
Each texel contains an 32-bit luminance and 32-bit alpha floating point component.
|