RendererShadeModel Enumeration |
Identifies which shade model to use. The primitive can be drawn with a single color
or multiple colors.
Namespace:
AGI.Foundation.Graphics.Renderer
Assembly:
AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.2.419.0 (24.2.419.0)
Syntax public enum RendererShadeModel
Public Enumeration RendererShadeModel
public enum class RendererShadeModel
Members
| Member name | Description |
---|
| Flat |
Flat shading renders the primitive with one color across
all of the vertices.
|
| Gouraud |
Gouraud shading renders the primitive by interpolating the color
between the vertices.
|
See Also