The SceneManager type exposes the following members.
Gets or sets the Animation class for controlling and rendering.
Gets or sets the multisample anti-aliasing (MSAA) option for all Scenes. As the level of anti-aliasing increases, performance will generally decrease, but the quality of the anti-aliasing will improve.
Gets the GlobeOverlaySettings, which are used to set global settings for all GlobeOverlays.
Gets the PrimitiveManager, which is used to add Primitives to your Scenes.
Gets a read-only collection of Scenes that are associated with the SceneManager.
Gets the ScreenOverlayManager, which is used to add ScreenOverlays to your Scenes.
Gets the stereoscopic options for all Scenes.
Gets the Texture2DFactory, which can be used to create textures from various sources.
Gets the current time of all Scenes. To set the current time, use the SetTime(JulianDate) or SetTime(JulianDate, JulianDate) methods.
Refreshes all evaluators used internally by Insight3D. It is necessary to call this method after making changes to definitional objects used by Insight3D in order for those changes to be reflected in the rendered scenes. For more information on evaluators, see the overview topic on Evaluators and Evaluator Groups topic.
Renders all Scenes within an application. To render a specific Scene, use the Scene.Render method.
Set the current Time of all Scenes. If you know what the next Time will be, use the SetTime(JulianDate, JulianDate) method.
Raised when either SetTime(JulianDate) or SetTime(JulianDate, JulianDate) is called.