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AlignedConstrained.GetMotion Method (Motion<Cartesian>, Motion<Cartesian>, Int32)

Given a principal and reference vector expressed in the same set of axes, computes a transformation that will take a vector expressed in that set of axes and expresses it in the aligned-constrained axes.

Namespace:  AGI.Foundation.Coordinates
Assembly:  AGI.Foundation.Core (in AGI.Foundation.Core.dll) Version: 25.1.421.0 (25.1.421.0)
Syntax
public static Motion<UnitQuaternion, Cartesian> GetMotion(
	Motion<Cartesian> principal,
	Motion<Cartesian> reference,
	int order
)

Parameters

principal
Type: AGI.Foundation.Motion<Cartesian>
The principal direction vector with which the X-axis will be aligned.
reference
Type: AGI.Foundation.Motion<Cartesian>
The reference direction vector. The Z-axis will be constrained to minimize the angular separation from this vector.
order
Type: System.Int32
The order of the highest derivative to compute. To compute just the rotation, pass 0 for this value. To compute rotational velocity as well, pass 1.

Return Value

Type: Motion<UnitQuaternion, Cartesian>
The transformation to the aligned-constrained axes.
See Also