| 
									 
								 | Member name | Description | 
|---|
 | Alpha4 | 
            Each texel is an 4-bit alpha component.
             | 
 | Alpha8 | 
            Each texel is an 8-bit alpha component.
             | 
 | Alpha12 | 
            Each texel is an 12-bit alpha component.
             | 
 | Alpha16 | 
            Each texel is an 16-bit alpha component.
             | 
 | R3G3B2 | 
            Each texel contains 3-bit red and green components and 2-bit blue component.
             | 
 | Rgb4 | 
            Each texel contains 4-bit red, green, and blue components.
             | 
 | Rgb5 | 
            Each texel contains 5-bit red, green, and blue components.
             | 
 | Rgb8 | 
            Each texel contains 8-bit red, green, and blue components.
             | 
 | Rgb10 | 
            Each texel contains 10-bit red, green, and blue components.
             | 
 | Rgb12 | 
            Each texel contains 12-bit red, green, and blue components.
             | 
 | Rgb16 | 
            Each texel contains 16-bit red, green, and blue components.
             | 
 | Rgb16F | 
            Each texel contains 16-bit red, green, and blue floating point components.
             | 
 | Rgb32F | 
            Each texel contains 32-bit red, green, and blue floating point components.
             | 
 | Rgba2 | 
            Each texel contains 2-bit red, green, blue, and alpha components.
             | 
 | Rgba4 | 
            Each texel contains 4-bit red, green, blue, and alpha components.
             | 
 | Rgb5A1 | 
            Each texel contains 5-bit red, green, blue components and 1-bit alpha component.
             | 
 | Rgba8 | 
            Each texel contains 8-bit red, green, blue, and alpha components.
             | 
 | Rgb10A2 | 
            Each texel contains 10-bit red, green, blue components and 2-bit alpha component.
             | 
 | Rgba12 | 
            Each texel contains 12-bit red, green, blue, and alpha components.
             | 
 | Rgba16 | 
            Each texel contains 16-bit red, green, blue, and alpha components.
             | 
 | Rgba16F | 
            Each texel contains 16-bit red, green, blue, and alpha floating point components.
             | 
 | Rgba32F | 
            Each texel contains 32-bit red, green, blue, and alpha floating point components.
             | 
 | Luminance4 | 
            Each texel is an 4-bit luminance, e.g. intensity, component.
             | 
 | Luminance8 | 
            Each texel is an 8-bit luminance, e.g. intensity, component.
             | 
 | Luminance12 | 
            Each texel is an 12-bit luminance, e.g. intensity, component.
             | 
 | Luminance16 | 
            Each texel is an 16-bit luminance, e.g. intensity, component.
             | 
 | Luminance16F | 
            Each texel is an 16-bit luminance, e.g. intensity, floating point component.
             | 
 | Luminance32F | 
            Each texel is an 32-bit luminance, e.g. intensity, floating point component.
             | 
 | Luminance4Alpha4 | 
            Each texel contains an 4-bit luminance and 4-bit alpha component.
             | 
 | Luminance6Alpha2 | 
            Each texel contains an 6-bit luminance and 2-bit alpha component.
             | 
 | Luminance8Alpha8 | 
            Each texel contains an 8-bit luminance and 8-bit alpha component.
             | 
 | Luminance12Alpha4 | 
            Each texel contains an 12-bit luminance and 4-bit alpha component.
             | 
 | Luminance12Alpha12 | 
            Each texel contains an 12-bit luminance and 12-bit alpha component.
             | 
 | Luminance16Alpha16 | 
            Each texel contains an 16-bit luminance and 16-bit alpha component.
             | 
 | Luminance16Alpha16F | 
            Each texel contains an 16-bit luminance and 16-bit alpha floating point component.
             | 
 | Luminance32Alpha32F | 
            Each texel contains an 32-bit luminance and 32-bit alpha floating point component.
             |