MarkerBatchRenderingMethod Enumeration |
Namespace: AGI.Foundation.Graphics.Advanced
| Member name | Description | |
|---|---|---|
| GeometryShader | Render the marker batch using a geometry shader. Requires OpenGL 3.0 or 2.0 with the ARB_geometry_shader4 extension. | |
| VertexShader | Render the marker batch using a vertex shader. Requires OpenGL 2.0 or 1.5 with the following extensions: | |
| Automatic | Render the marker batch using an automatically selected method based on the capabilities of the video card. | |
| FixedFunction | Render the marker batch using the fixed function pipeline. Generally, this is the slowest method but it supports all video cards. |