STK Coverage
There are a number of commands for Coverage that can be executed through Connect. These commands allow you to control the definition and graphical display of Coverage Definition and Figure of Merit (FOM) objects. For most commands associated with Coverage, the actual command name is Cov
. The generic structure of most Coverage commands is:
Cov <ObjectPath> {CovOption} <Parameters>
The {CovOption}
indicates the action being executed by the command, and will change depending on the action you wish to take. Additional <Parameters>
may be required depending on the {CovOption}
specified.
Command | Format | Description | Version |
---|---|---|---|
AttCov Access | AttCov <AttCovObjectPath> Access {ComputeOption} [<Parameters>] | Compute or clear access calculations for an attitude coverage object and set auto-recompute options | 8.1 |
AttCov Asset | AttCov <AttCovObjectPath> Asset <AssetObjectPath> {Action} | Identify and manage assets for a attitude coverage object | 8.1 |
AttCov FOMDefine | AttCov <AttFOMObjectPath> FOMDefine {Satisfaction | Limits | Definition} {FOMOption} <Parameters> | Define an attitude figure of merit object | 10 |
AttCov Grid | AttCov <AttCovObjectPath> Grid {GridOption} <Parameters> | Define an attitude coverage grid | 9.0 |
AttCov Interval | AttCov <AttCovObjectPath> Interval {TimeInterval} | Set the attitude coverage interval | 10 |
AttCov_RM GridPoints | AttCov_RM <AttCovObjectPath> GridPoints | Returns the grid points being used for the specified attitude coverage | 6.0 |
CentralBody_R | CentralBody_R <ApplicationPath> <ObjectPath> | Returns the name of the central body of any object | 10.0.2 |
Copy | Copy <ApplicationPath> <CopyFromObjectPath> [{CopyOption}] | Copy and paste an object. | 8.0 |
Cov Access | Cov <ObjectPath> Access {ComputeOption} [<Parameters>] | Compute or clear coverage calculations and set auto-recompute options | 11.6 |
Cov Access (Single Object Coverage) | Cov <ObjectPath> Access {ComputeOption} [<Parameters>] | Compute or clear single object coverage calculations | 10 |
Cov Asset | Cov <CovDefnObjectPath> Asset <AssetObjectPath> {Action} | Identify and manage assets for a coverage definition | 10 |
Cov FOMDefine | Cov <FOMObjectPath> FOMDefine {Satisfaction | InvalidData | Limits | Definition} <Parameters> | Define a figure of merit object | 11.6 |
Cov Grid | Cov <CovDefnObjectPath> Grid {GridOption} <Parameters> | Define a coverage grid | 11.6 |
Cov Interval | Cov <CovDefnObjectPath> Interval {TimeInterval} | Set the coverage interval | 10 |
Cov_R Inspector | Cov_R <ObjectPath> Inspector {GridOption} <Parameters> | Return information about points or regions in the coverage grid | 4.1.1 |
Cov_RM Access (Single Object Coverage) | Cov_RM <ObjectPath> Access Compute "<ReportStyle>" [{TimeIntervals} | UseObjectTimes [TimeStep <Value>]] | Return report data for single object coverage calculations | 10 |
Cov_RM GridPoints | Cov_RM <CovDefnObjectPath> GridPoints | Returns the grid points being used for the specified coverage definition | 4.2 |
ExternalData | ExternalData <ObjectPath> {DataOption} [<Parameters>] | Allow for the association and management of time ordered data computed outside of STK with STK objects. | 10 |
GetDescription | GetDescription <ObjectPath> {Type} | Return the description of an object | 4.0.6 |
Graphics (Coverage) | Graphics <CovDefnObjectPath> {GfxType} {DisplayOption} | Define the display of graphics for a coverage definition | 10 |
Graphics (Figure of Merit) | Graphics <FOMObjectPath> {GfxType} <Parameters> | Define the graphic properties for a figure of merit | 10 |
Graphics (Single Object Coverage) | Graphics <ObjectPath> {Static | Animation} {On | Off} {GFXOptions} | Set graphics options for single object coverage | 10 |
Graphics ExportBlockContours | Graphics <FOMObjectPath> ExportBlockContours {Option} <Parameters> [{Option} <Parameters>...] | Export the block contour graphics of a figure of merit to a texture file. | 10.1 |
Graphics ExportSmoothContours | Graphics <FOMObjectPath> ExportSmoothContours {Option} <Parameters> [{Option} <Parameters>...] | Export the smooth contour graphics of a figure of merit to a texture file. | 10.1 |
Graphics FOMContours | Graphics <ObjectPath> FOMContours {GfxType} {ContourOption} [<Parameters>] | Define the display of contour graphics for a figure of merit | 11 |
Graphics Legend | Graphics <ObjectPath> Legend {GfxType} {DisplayOption} <Value> [{DisplayOption} <Value>...] | Display a figure of merit contours legend.* | 6.0 |
Graphics Marker | Graphics <ObjectPath> Marker {MarkerType} ["<FilePath>" [{CustomOptions}]] | Define a marker to represent an object in a 2D Graphics window | 11.6 |
Graphics ObjectStateInWin | Graphics <ScenarioPath> ObjectStateInWin {Options} | Control the display of objects' graphics in the 2D window. | 7.0 |
Graphics Show | Graphics <ObjectPath> Show {On | Off} | To turn on or off the graphics display of an object. | 10 |
Graphics SmoothFillParameters | Graphics <ObjectPath> SmoothFillParameters {Option} | Define the smooth fill parameters for figure of merit contour graphics. | 10.0.1 |
Graphics WindowState | Graphics <ObjectPath> WindowState {Options} | Control the display of object graphics in the 2D window. | 10 |
Load | Load <ApplicationPath> {<ClassPath> | VDF} "<FilePath>" | Open an existing scenario or insert an object into the current scenario | 8.0 |
New | New <ApplicationPath> <ClassPath> <NewObjectName> {NewOptions} | Create a new scenario or add a new object to the current scenario | 8.1 |
NewMulti | NewMulti <ApplicationPath> <ClassPathOfObjectToCreate> <NumToCreate> <NewName1> [<NewName2>...] [NoDefault] [Ignore] | Create multiple instances of new objects | 4.2 |
Rename | Rename <ObjectPath> <NewName> | Rename an object | 4.0 |
Save | Save <ApplicationPath> <ObjectPath> ["<SaveInDirectory>"] | Save a scenario or object within a scenario | 4.0 |
SaveAs | SaveAs <ApplicationPath> <ObjectPath> "<FilePath>" | Save a scenario or object within a scenario with a different name | 4.2 |
SetAsDefault | SetAsDefault <ApplicationPath> [<ObjectPath>] | Save the indicated object as the default | 4.2 |
SetDescription | SetDescription <ObjectPath> {Type} [{Option}] "<Description>" | Set the long or short description of a scenario or object | 6.2 |
SubObjUnload | SubObjUnload <ObjectPath> | Unload all subobjects of a scenario or object | 4.0 |
Unload | Unload <ApplicationPath> <ObjectPath> [RemAssignedObjs] | Remove an object or scenario | 4.0 |
UnloadMulti | UnloadMulti <ApplicationPath> <ObjectPath> | Remove an object and all of its subobjects from the current scenario | 9.1 |
VO AttCovAttributes | VO <AttCovObjectPath> AttCovAttributes {Show {On | Off} | {AttCovOptions}} | Display 3D coverage graphics for an attitude coverage object | 11.1.1 |
VO AttFOMAttributes | VO <AttFOMObjectPath> AttFOMAttributes {Show {On | Off} | {AttFOMOptions}} | Define 3D graphics for an attitude coverage figure of merit object | 10 |
VO AttFOMContours | VO <AttFOMObjectPath> AttFOMContours {GfxType} {ContourOption} [<Parameters>] | Display 3D contour graphics for an attitude figure of merit | 10 |
VO AttFOMLegend | VO <AttFOMObjectPath> AttFOMLegend {GfxType} {DisplayOption1} <Value> [{DisplayOption2} <Value> ...] | Display the Attitude Coverage contours legend. | 6.1 |
VO CovAttributes | VO <ObjectPath> CovAttributes {DisplayOption} <Value> [{DisplayOption} <Value>...] | Display 3D coverage graphics for a coverage definition object | 11.1.1 |
VO FOMAttributes | VO <ObjectPath> FOMAttributes {DisplayOption} <Value> [{DisplayOption} <Value>...] | Display 3D coverage graphics for a figure of merit object | 10 |
VO ObjectStateInWin | VO <ScenarioPath> ObjectStateInWin {Options} | Control the display of object graphics in the 3D window. | 7.0 |
VO WindowState | VO <ObjectPath> WindowState {Options} | Control the display of object graphics in the 3D window. | 10 |