Define the boundary wall of an area target, or the border wall of range rings of a facility, place, target or vehicle.
VO <ObjectPath> BorderWall {BorderWallOption} <Value> [{BorderWallOption} <Value>...]
{BorderWallOption} | <Value> | Description |
---|---|---|
Show | On | Displays the boundary for the area target or range contour as a wall that extends from the lower edge altitude to the upper edge altitude. |
Off | No wall displays. The area target's boundary displays as a polygon. This is the default value. | |
UseTranslucency | On | Turns on translucency for the BorderWall. |
Off | Turns off translucency for the BorderWall. This is the default value. | |
Translucency | <Value> | Translucency sets the amount of light to pass through an object but diffusing it so that objects aren't clearly visible. <Value> ranges from 0 (opaque) to 100 (completely transparent). The default value is 70. |
UseLineTranslucency | On | Turns on line translucency for the BorderWall. |
Off | Turns off line translucency for the BorderWall. This is the default value. | |
LineTranslucency | <Value> | LineTranslucency sets the amount of light to pass through lines. <Value> ranges from 0 (opaque) to 100 (completely transparent). The default value is 70. |
TopAltRef | {RefOption} |
If the Central Body of the area target is Earth then the valid values for {RefOption} are: Terrain, MSL, WGS84, Object. If the Central Body of the area target is not Earth then the valid values for {RefOption} are: Terrain, Ellipsoid, Object.
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TopAltRefValue | <Value> | Specify the altitude of the upper edge limit of the boundary wall. Value is entered in Connect distance units. Valid value is -10000000.0 (-1e+007) meters through 10000000000.0 (1e+010) meters. The default value is 0. |
BottomAltRef | {RefOption} |
If the Central Body of the area target is Earth then the valid values for {RefOption} are: Terrain, MSL, WGS84, Object. If the Central Body of the area target is not Earth then the valid values for {RefOption} are: Terrain, Ellipsoid, Object.
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BottomAltRefValue | <Value> | Specify the altitude of the lower edge limit of the boundary wall. Value is entered in Connect distance units. Valid value is -10000000.0 (-1e+007) meters through 10000000000.0 (1e+010) meters. The default value is 0. |
SampleRate | <Value> | This value must be greater than 0.0. The default value is 2. |
UseTerrainCache | {On | Off} | If On this indicates that terrain
information is to be optimized for faster Scenario loading. This
removes the dependency on the Terrain CD. The default value is Off.
Note: This option is valid for AreaTarget, Facility, Place and Target only. |
To the boundary of area target 1 as an almost solid wall and reference the upper edge of the wall at the altitude of the terrain and the lower edge along the surface of the earth:
VO */AreaTarget/AreaTarget1 BorderWall Show On UseTranslucency On Translucency 5 TopAltRef Terrain BottomAltRefValue 0
To set the boundary wall of the contours for the aircraft, using terrain as upper and lower altitude limits:
VO */Aircraft/ve_rel_terrain BorderWall Show On TopAltRef Terrain TopAltRefValue 2000 BottomAltRef Terrain BottomAltRefValue 0 UseTranslucency On
If activated, Connect returns an acknowledgement message.
This command belongs to the following group(s):
10
STK Programming Interface 11.0.1