Display ground range contours in the 3D Graphics window
VO <ObjectPath> RangeContours {AddMethod} <Parameters>
Use the VO RangeContours command to define the display of ground range contours in the 3D window. To set the contours that display in the 2D window, use the Graphics RangeContours command.
{AddMethod} and associated <Parameters> are outlined the in the following Table:
{AddMethod} <Parameters> | Description |
---|---|
Show {On | Off} | Show or hide the range contours. |
TranslucentLines {On | Off} | Show or hide the translucent lines. |
Translucency <Value> | Set the translucency. <Value> can be between 0.0 and 100.0 |
LabelSwapDist {<Value> | All | ModelLabel | MarkerLabel | Marker | Point} | Set the distance at which the labels for an range contour are visible. <Value> must be greater or equal to 0.0, or enter the component whose swap distance will be used for labels. |
To turn on the display of ground elevation contours for Facility1 in the 3D window:
VO */Facility/Facility1 RangeContours Show On
To turn on translucency for contour lines:
VO */Facility/Facility1 RangeContours TranslucentLines on
To set the translucency for contour lines to 50%:
VO */Facility/Facility1 RangeContours Translucency 50.0
To turn off ground elevation contours for Satellite1 in the 3D window:
VO */Satellite/Satellite1 RangeContours Show Off
If activated, Connect returns an acknowledgement message.
This command belongs to the following group(s):
8.0
STK Programming Interface 11.0.1