Description
The static
SceneManager class provides global properties and functionality that apply to all
Scenes and thus affect the rendering of every globe control. It also provides a
Textures property for creating new Texture 2D, and controls the Time of all
Scenes within an application. The Animation property and Set Time method can be used to control Time. The
Primitives and
Screen Overlays properties allow you to add
Primitives and
ScreenOverlays to all
Scenes. To render these objects in specific scenes, see the
SceneDisplayCondition class. To render all
Scenes within an application, call the
Render method.
Public Methods
Public Properties
See Also