| Constructor and Description | 
|---|
SurfaceGraphics()
Initializes a new instance. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
GraphicsParameter<Color> | 
getColor()
Gets a parameter defining the color and translucency of the surface over time. 
 | 
DisplayParameters | 
getDisplayParameters()
Gets the visibility of the area over time. 
 | 
GraphicsParameter<Texture2D> | 
getTexture()
Gets a parameter defining the  
Texture2D of the surface over time. | 
GraphicsParameter<TextureFilter2D> | 
getTextureFilter()
Gets a parameter defining the  
TextureFilter2D of the surface over time. | 
GraphicsParameter<TextureMatrix> | 
getTextureMatrix()
 | 
GraphicsParameter<Boolean> | 
getTransparentTextureBorder()
Gets a parameter defining whether the border of a transparent texture should be drawn, over time. 
 | 
GraphicsParameter<Boolean> | 
getWireframe()
Gets a parameter defining whether the area should be drawn as a wireframe over time. 
 | 
void | 
setColor(GraphicsParameter<Color> value)
Sets a parameter defining the color and translucency of the surface over time. 
 | 
void | 
setDisplayParameters(DisplayParameters value)
Sets the visibility of the area over time. 
 | 
void | 
setTexture(GraphicsParameter<Texture2D> value)
Sets a parameter defining the  
Texture2D of the surface over time. | 
void | 
setTextureFilter(GraphicsParameter<TextureFilter2D> value)
Sets a parameter defining the  
TextureFilter2D of the surface over time. | 
void | 
setTextureMatrix(GraphicsParameter<TextureMatrix> value)
 | 
void | 
setTransparentTextureBorder(GraphicsParameter<Boolean> value)
Sets a parameter defining whether the border of a transparent texture should be drawn, over time. 
 | 
void | 
setWireframe(GraphicsParameter<Boolean> value)
Sets a parameter defining whether the area should be drawn as a wireframe over time. 
 | 
public final GraphicsParameter<Color> getColor()
public final void setColor(GraphicsParameter<Color> value)
public final GraphicsParameter<Texture2D> getTexture()
Texture2D of the surface over time.
    Setting this property causes a SurfaceMeshPrimitive to be
    used to draw the area,public final void setTexture(GraphicsParameter<Texture2D> value)
Texture2D of the surface over time.
    Setting this property causes a SurfaceMeshPrimitive to be
    used to draw the area,public final GraphicsParameter<TextureFilter2D> getTextureFilter()
TextureFilter2D of the surface over time.public final void setTextureFilter(GraphicsParameter<TextureFilter2D> value)
TextureFilter2D of the surface over time.public final GraphicsParameter<TextureMatrix> getTextureMatrix()
public final void setTextureMatrix(GraphicsParameter<TextureMatrix> value)
public final GraphicsParameter<Boolean> getTransparentTextureBorder()
public final void setTransparentTextureBorder(GraphicsParameter<Boolean> value)
public final GraphicsParameter<Boolean> getWireframe()
public final void setWireframe(GraphicsParameter<Boolean> value)
public final DisplayParameters getDisplayParameters()
public final void setDisplayParameters(DisplayParameters value)