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RendererShadeModel Enumeration

Identifies which shade model to use. The primitive can be drawn with a single color or multiple colors.

Namespace:  AGI.Foundation.Graphics.Renderer
Assembly:  AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 22.2.414.0 (22.2.414.0)
Syntax
public enum RendererShadeModel
Members
  Member nameDescription
Flat Flat shading renders the primitive with one color across all of the vertices.
Gouraud Gouraud shading renders the primitive by interpolating the color between the vertices.
See Also