The Area Target Object

The Area Target object models a region on the surface of the central body. Select one or more of the following to model an Area Target and impose constraints:

The boundary of an area target extends infinitely and geodetically above the ellipsoid when used in Access calculations.

Basic Properties

Property Description
Boundary Define the area target as a pattern bound by selected points or as an ellipse with specified parameters.
Centroid Define a 'center' point for the area target to be used as, among other things, a terminal point for access lines drawn to the area target during animation.
Description Record useful information about the area target.

2D Graphics Properties

Property Description
Attributes Define color, line style and other graphics characteristics for the area target, and opt whether to inherit or override global attributes defined at the Scenario level.
Display Times Set time intervals during which area target graphics display.

3D Graphics Properties

Property Description
Attributes Define color, line style and other graphics characteristics for the area target, and opt whether to inherit or override attributes defined at the 2D Graphics level.
Vector Control the display of vectors and other geometric elements related to the line target.

Constraints

Property Description
Basic Impose minimum elevation and line-of-sight constraints on access from an area target to another object.
Temporal Impose time-based access constraints from an area target to another object.
Vector Constrain access computations with respect to any valid vector or angle.