Volumetric

There are a number of commands designed to help you to control the definition and graphical display of the Volumetric object that can be executed through Connect.

Command Format Description Version
Copy Copy <ApplicationPath> <CopyFromObjectPath> [{CopyOption}] Copy and paste an object. 8.0
GetDescription GetDescription <ObjectPath> {Type} Return the description of an object 4.0.6
Load Load <ApplicationPath> {<ClassPath> | VDF} "<FilePath>" Open an existing scenario or insert an object into the current scenario 8.0
New New <ApplicationPath> <ClassPath> <NewObjectName> {NewOptions} Create a new scenario or add a new object to the current scenario 8.1
NewMulti NewMulti <ApplicationPath> <ClassPathOfObjectToCreate> <NumToCreate> <NewName1> [<NewName2>...] [NoDefault] [Ignore] Create multiple instances of new objects 4.2
Save Save <ApplicationPath> <ObjectPath> ["<SaveInDirectory>"] Save a scenario or object within a scenario 4.0
SaveAs SaveAs <ApplicationPath> <ObjectPath> "<FilePath>" Save a scenario or object within a scenario with a different name 4.2
SetAsDefault SetAsDefault <ApplicationPath> [<ObjectPath>] Save the indicated object as the default 4.2
SetDescription SetDescription <ObjectPath> {Type} [{Option}] "<Description>" Set the long or short description of a scenario or object 6.2
SpatialTool SpatialTool <ScenarioPath> {Options} Define volumes and elements used in constructing them, including templates. 11.5
SpatialTool Spatial Calculation SpatialTool <ScenarioPath> <ParentObject> {Action} {Spatial Calculation | Spatial CalculationTemplate} <Spatial CalculationName> [{Spatial CalculationType} <Spatial CalculationTypeParams>] Define and modify Spatial Calculation components and templates. 11.5
SpatialTool Spatial Condition SpatialTool <ScenarioPath> <ParentObject> {Action} {Spatial Condition | Spatial ConditionTemplate} <Spatial ConditionName> [{Spatial ConditionType} <Spatial ConditionTypeParams>] Define and modify Spatial Condition components and templates. 11.2
SpatialTool Volume Grid SpatialTool <ScenarioPath> <ParentObject> {Action} {Volume Grid | Volume GridTemplate} <Volume GridName> [{Volume GridType} <Volume GridTypeParams>] Define and modify Volume Grid components and templates. 11
SpatialTool_R SpatialTool_R <ScenarioPath> {Option} [<Parameters>] Return information about Spatial components. 11
SpatialTool_RM SpatialTool_RM <ScenarioPath> {Option} [<Parameters>] Return information about SpatialTool components. 11
TimeTool TimeTool <ScenarioPath> {Options} Define components defining instances or intervals of time. 11.5
TimeTool Collection of Interval Lists TimeTool <ScenarioPath> <ParentObject> {Action} {"Collection of Interval Lists" | "Collection of Interval ListsTemplate"} <ComponentName> [{CollectionOfIntervalListsType} <TypeParams>] Define and modify Collection of Interval Lists components and templates. 10.1
TimeTool Interval TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval" | "IntervalTemplate"} <ComponentName> [{IntervalType} <TypeParams>] Define and modify Interval components and templates. 11.3
TimeTool Interval List TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval List" | "Interval ListTemplate"} <ComponentName> [{IntervalListType} <TypeParams>] Define and modify Interval List components and templates. 11.5
TimeTool Time Array TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Array" | "Time ArrayTemplate"} <ComponentName> [{TimeArrayType} <TypeParams>] Define and modify Time Array components and templates. 11.7.1
TimeTool Time Instant TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Instant" | "Time InstantTemplate"} <ComponentName> [{TimeInstantType} <TypeParams>] Define and modify Time Instant components and templates. 10
TimeTool_R TimeTool_R <ScenarioPath> {Option} [<Parameters>] Return information about TimeTool components. 10
TimeTool_RM TimeTool_RM <ScenarioPath> {Option} [<Parameters>] Return information about TimeTool components. 10.1
Unload Unload <ApplicationPath> <ObjectPath> [RemAssignedObjs] Remove an object or scenario 4.0
UnloadMulti UnloadMulti <ApplicationPath> <ObjectPath> Remove an object and all of its subobjects from the current scenario 9.1
VO VolumetricGfx VO <VolumetricPath> VolumetricGfx {{GfxOptions} | {Legend Options}} Define the 3d graphics properties of a volumetric object. 11
VO_RM VolumetricGfx VO_RM <VolumetricPath> VolumetricGfx {Type} Return information about Volumetric object graphics. 11.2
Volumetric Volumetric <VolumetricPath> {Define | Compute | Clear | Reload | Export] [<Parameters>] Define the basic properties of a Volumetric object 11.6
Volumetric_RM Volumetric_RM <VolumetricPath> {Type} Return information about a Volumetric object. 11.2