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RotationVectorAngularVelocityToMotionRotationVectorAngularVelocity Method

Namespace:  AGI.Foundation.Coordinates
Assembly:  AGI.Foundation.OrbitPropagation (in AGI.Foundation.OrbitPropagation.dll) Version: 24.1.418.0 (24.1.418.0)
Syntax
public static Motion<RotationVectorAngularVelocity> ToMotionRotationVectorAngularVelocity(
	Motion<UnitQuaternion, Cartesian> motionUnitQuaternionCartesian,
	int order
)

Parameters

motionUnitQuaternionCartesian
Type: AGI.FoundationMotionUnitQuaternion, Cartesian
A motion that represents the attitude and inertial angular velocity of a rigid body.
order
Type: SystemInt32
An order of 0 or less produces a motion with only the rotation vector and body-fixed angular velocity initialized. An order of 1 or greater produces a motion that also includes the first derivative of the rotation vector and the body-fixed angular acceleration.

Return Value

Type: MotionRotationVectorAngularVelocity
A motion that represents the rotation vector, body-fixed angular velocity, and their first derivatives.
See Also