Rolling Pull

The Rolling Pull strategy is a 3D strategy, operating in the wind frame, in which the aircraft performs a 3D maneuver at a constant roll rate and constant load factor, resulting a corkscrew or spiral flight path.

Roll / Pull

You can define the direction and extent of the roll by degrees or with respect to the aircraft's position at the end of the roll. The Roll Rate can be derived from the current Acceleration performance model or you can override the model and enter a manual value.

You can define the extent of the pull by degrees or with respect to the horizon. The Pull G can be derived from the current Acceleration performance model or you can override the model and enter a manual value.

Airspeed

Select a method to define the aircraft's airspeed for the maneuver from the drop-down menu and define any related properties for it.

The Min Speed Limits and Max Speed Limits properties control the behavior of STK's Aviator capability if the aircraft violates the minimum or maximum airspeed during the maneuver; select Constrain if Violated to force the aircraft to obey the limit and continue the maneuver (possibly violating physical laws), Stop if Violated to stop the maneuver at the minimum or maximum airspeed, Error if Violated to make the procedure invalid, or Ignore Limits to ignore the speed limits.