MarkerBatchRenderPass Enumeration |
The pass during which the marker batch is rendered.
Namespace:
AGI.Foundation.Graphics.Advanced
Assembly:
AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.3.420.0 (24.3.420.0)
Syntax public enum MarkerBatchRenderPass
Public Enumeration MarkerBatchRenderPass
public enum class MarkerBatchRenderPass
type MarkerBatchRenderPass
Members
| Member name | Description |
---|
| Opaque |
The marker batch contains all opaque textures and therefore should
be rendered using the Opaque pass.
|
| Translucent |
The marker batch contains textures with translucency and therefore should
be rendered using the Translucent pass.
For correct blending of overlapping textures, also consider using
MarkerBatchSortOrder.BackToFront.
|
| BasedOnTranslucency |
The marker batch render pass should be determined based on the marker batch's translucency.
This includes the translucency set per marker when
MarkerBatchPrimitiveOptionalParameters.SetColors is used.
|
See Also