See: Description
| Interface | Description |
|---|---|
| NetworkContext.ConfigureRequest.Function |
A functional interface for the containing delegate type.
|
| Class | Description |
|---|---|
| AltitudeDisplayCondition |
Defines an inclusive altitude interval, in meters, that determines when an
object is rendered
based on the camera's altitude relative to a
CentralBody. |
| AxesPrimitive |
Renders an axes in the 3D scene.
|
| BatchPrimitiveIndex |
Represents an individual item index that is associated with a batch primitive.
|
| BingMapsForEnterpriseImageGlobeOverlay |
A
CustomImageGlobeOverlay that uses data from a Bing Maps For Enterprise server. |
| Camera |
Implemented by the scene camera.
|
| CentralBodyGraphics |
The graphical properties associated with a particular
CentralBody. |
| Clouds |
Load, show and hide clouds in the scene.
|
| CompositeDisplayCondition |
A composite of display conditions combined using a
BinaryLogicOperation. |
| CompositePrimitive |
A primitive that is composed of multiple other primitives.
|
| ConstantDisplayCondition |
A display condition that evaluates to a user-defined value.
|
| DisplayCondition |
When assigned to objects, such as
primitives or
globe overlays,
display conditions are evaluated to determine if the object should be
rendered.
|
| DistanceDisplayCondition | |
| DistanceToGlobeOverlayDisplayCondition | |
| DistanceToPositionDisplayCondition |
Defines an inclusive distance interval, in meters, that determines when an
object, such as a
primitive,
is rendered
based on the distance, in meters, from the camera to a position defined in the
given
ReferenceFrame. |
| DistanceToPrimitiveDisplayCondition |
Defines an inclusive distance interval, in meters, that determines when an
object, such as a
screen overlay,
is rendered
based on the distance, in meters, from the camera to the
Primitive. |
| DurationPathPrimitiveUpdatePolicy | |
| FrameRate |
Keeps track of how many times the
Scenes
are rendered per second. |
| GlobeImageOverlay |
A
GlobeOverlay that shows an image. |
| GlobeImageOverlayAddCompleteEventArgs | |
| GraphicsFont |
A font that is suitable for use with the
TextBatchPrimitive. |
| GreatArcInterpolator |
The great arc interpolator computes interpolated positions along a great arc.
|
| ImageCollection |
A collection of
GlobeImageOverlay objects. |
| KmlContainer |
A KmlContainer contains a collection of children
KmlFeatures. |
| KmlDocument |
A KML document.
|
| KmlDocumentLoadedEventArgs | |
| KmlFeature |
A KML feature.
|
| KmlFolder |
A KML folder.
|
| KmlGraphics |
Provides loading and unloading of
KmlDocuments for a particular CentralBody. |
| KmlNetworkLink |
A KML network link.
|
| MarkerBatchPrimitive |
Renders one or more markers in the 3D scene.
|
| MarkerBatchPrimitiveOptionalParameters |
Optional per-marker parameters for
MarkerBatchPrimitive
that overrides the marker batch's per-batch parameters. |
| MaximumCountPathPrimitiveUpdatePolicy |
PathPrimitive update policy
that removes points from RemoveLocation when the number of points in the path exceeds
MaximumCount. |
| ModelArticulation |
A
ModelArticulation identifies geometry on the model and is a
collection of transformations that can be applied to that geometry. |
| ModelArticulationCollection |
A collection containing a
ModelPrimitive's available
articulations. |
| ModelPrimitive | |
| ModelTransformation |
A
ModelTransformation defines a transformation that is applied
to geometry on a ModelPrimitive. |
| NetworkContext |
Allows a custom delegate to be installed which will be called with every network request made by Insight3D.
|
| NetworkContext.ConfigureRequest |
A delegate which will be called with a request immediately before it is sent,
allowing the request to be modified.
|
| OpenStreetMapImageGlobeOverlay |
A
CustomImageGlobeOverlay that uses data from an OpenStreetMap server. |
| OrderedCompositePrimitive |
A primitive composed of other primitives with a well defined render order.
|
| Overlay |
A visible element drawn in screen space.
|
| PathPoint |
An immutable point defined by a position and a date.
|
| PathPointBuilder |
A mutable point used to build immutable
PathPoint
objects. |
| PathPrimitive |
Renders a line to the 3D scene.
|
| PickResult |
A single result from
Scene.Pick. |
| PixelSizeDisplayCondition | |
| PointBatchPrimitive |
Renders one or more points in the 3D scene.
|
| PolylinePrimitive |
Renders a polyline in the 3D scene.
|
| PolylinePrimitiveOptionalParameters |
Optional per-point or per-segment parameters for
PolylinePrimitive
that overrides the polyline primitive's global parameters. |
| PositionInterpolator |
Position interpolators compute positions based on a collection of input positions.
|
| Primitive |
Primitives represent objects rendered in the 3D scene.
|
| PrimitiveFactory |
Factory for creating PolylinePrimitives and TriangleMesh objects
|
| PrimitiveManager |
The primitive manager contains spatial data structures used to efficiently
render primitives.
|
| ProjectedRaster | |
| RealTimeAnimation |
Allows the user to animate in wall clock time.
|
| RealTimeSimulationAnimation |
Allows the user to animate at any time: past, present, or future.
|
| RenderingEventArgs |
The
EventArgs passed to the rendering event. |
| RhumbLineInterpolator |
The rhumb line interpolator computes interpolated positions along a rhumb line.
|
| Scene | |
| SceneDisplayCondition | |
| SceneManager |
The static
SceneManager class
provides global properties and functionality that apply to all Scenes and thus affect
the rendering of every Insight3D control. |
| ScreenOverlay |
A visible element drawn in screen space.
|
| ScreenOverlayCollection |
A collection of screen overlays.
|
| ScreenOverlayManager |
The top-level container for screen overlays.
|
| ScreenOverlayPickResult |
Describes a picked screen overlay as a result of a call to
Scene.PickScreenOverlays (get). |
| SimulationAnimation |
Allows the user to animate at any time: past, present, or future.
|
| SolidPrimitive |
Renders filled solid objects and their outlines.
|
| Stereoscopic |
Gets the stereoscopic options for all Scenes.
|
| SurfaceMeshPrimitive |
A triangle mesh primitive for meshes on the surface that need to conform to terrain.
|
| TerrainCollection |
A collection of
TerrainOverlay objects. |
| TerrainOverlay |
A
GlobeOverlay which shows terrain. |
| TerrainOverlayAddCompleteEventArgs | |
| TextBatchPrimitive |
Renders one or more strings in the 3D scene.
|
| TextBatchPrimitiveOptionalParameters |
Optional per-string and per-batch parameters for
TextBatchPrimitive. |
| TextureMatrix |
A 4 by 4 matrix applied to a texture coordinate.
|
| TextureScreenOverlay |
A rectangular overlay that can be assigned a texture.
|
| TimeChangedEventArgs |
The
EventArgs passed to the time changed event. |
| TimeIntervalDisplayCondition | |
| TriangleMeshPrimitive |
Renders a triangle mesh in the 3D scene.
|
| TriangleMeshPrimitiveOptionalParameters |
Optional parameters for
TriangleMeshPrimitive. |
| VectorPrimitive |
Renders a vector in the 3D scene.
|
| Enum | Description |
|---|---|
| AntiAliasing |
The multisample anti-aliasing (MSAA) options for Scenes.
|
| BinaryLogicOperation |
Binary logic operations that can be used by
CompositeDisplayCondition. |
| BingMapsStyle |
A map style for use by Microsoft Bing Maps For Enterprise.
|
| KmlNetworkLinkRefreshMode |
Defines the options available for a KmlNetworkLink's RefreshMode property.
|
| KmlNetworkLinkViewRefreshMode |
Defines the options available for a KmlNetworkLink's ViewRefreshMode property.
|
| ModelUpAxis | |
| OutlineAppearance |
Possible appearances of an outline.
|
| PolylineStyle |
The line style to use for PolylinePrimitives
|
| PolylineType |
Describes how to interpret positions defining a polyline.
|
| SetHint |
An optimization hint optionally provided to
primitives
to enhance performance for static or dynamic primitives.
|
| StereoProjectionMode |
The stereoscopic projection mode used for the left and right eye scenes.
|
| StereoscopicDisplayMode |
The stereoscopic display mode.
|
| Exception | Description |
|---|---|
| CouldNotCreateVideoCardResourceException |
The exception that is thrown when a video card resource cannot be created.
|
| GeospatialInformationIsMissingException |
The exception that is thrown when an object is missing geospatial information.
|
| InsufficientVideoCardException |
The exception that is thrown when the video card or driver does not support
a particular feature.
|