See: Description
| Interface | Description | 
|---|---|
| NetworkContext.ConfigureRequest.Function | 
 A functional interface for the containing delegate type. 
 | 
| Class | Description | 
|---|---|
| AltitudeDisplayCondition | 
 Defines an inclusive altitude interval, in meters, that determines when an
object is rendered
based on the camera's altitude relative to a  
CentralBody. | 
| AxesPrimitive | 
 Renders an axes in the 3D scene. 
 | 
| BatchPrimitiveIndex | 
 Represents an individual item index that is associated with a batch primitive. 
 | 
| BingMapsForEnterpriseImageGlobeOverlay | 
 A  
CustomImageGlobeOverlay that uses data from a Bing Maps For Enterprise server. | 
| Camera | 
 Implemented by the scene camera. 
 | 
| CentralBodyGraphics | 
 The graphical properties associated with a particular  
CentralBody. | 
| Clouds | 
 Load, show and hide clouds in the scene. 
 | 
| CompositeDisplayCondition | 
 A composite of display conditions combined using a  
BinaryLogicOperation. | 
| CompositePrimitive | 
 
A primitive that is composed of multiple other primitives. 
 | 
| ConstantDisplayCondition | 
 A display condition that evaluates to a user-defined value. 
 | 
| DisplayCondition | 
 When assigned to objects, such as
primitives or
globe overlays,
display conditions are evaluated to determine if the object should be
rendered. 
 | 
| DistanceDisplayCondition | |
| DistanceToGlobeOverlayDisplayCondition | |
| DistanceToPositionDisplayCondition | 
 Defines an inclusive distance interval, in meters, that determines when an
object, such as a
primitive,
is rendered
based on the distance, in meters, from the camera to a position defined in the
given  
ReferenceFrame. | 
| DistanceToPrimitiveDisplayCondition | 
 Defines an inclusive distance interval, in meters, that determines when an
object, such as a
screen overlay,
is rendered
based on the distance, in meters, from the camera to the  
Primitive. | 
| DurationPathPrimitiveUpdatePolicy | |
| FrameRate | 
 Keeps track of how many times the  
Scenes
are rendered per second. | 
| GlobeImageOverlay | 
 A  
GlobeOverlay that shows an image. | 
| GlobeImageOverlayAddCompleteEventArgs | |
| GraphicsFont | 
 A font that is suitable for use with the  
TextBatchPrimitive. | 
| GreatArcInterpolator | 
 The great arc interpolator computes interpolated positions along a great arc. 
 | 
| ImageCollection | 
 A collection of  
GlobeImageOverlay objects. | 
| KmlContainer | 
 A KmlContainer contains a collection of children  
KmlFeatures. | 
| KmlDocument | 
 A KML document. 
 | 
| KmlDocumentLoadedEventArgs | |
| KmlFeature | 
 A KML feature. 
 | 
| KmlFolder | 
 A KML folder. 
 | 
| KmlGraphics | 
 Provides loading and unloading of  
KmlDocuments for a particular CentralBody. | 
| KmlNetworkLink | 
 A KML network link. 
 | 
| MarkerBatchPrimitive | 
 
Renders one or more markers in the 3D scene. 
 | 
| MarkerBatchPrimitiveOptionalParameters | 
 Optional per-marker parameters for  
MarkerBatchPrimitive
that overrides the marker batch's per-batch parameters. | 
| MaximumCountPathPrimitiveUpdatePolicy | 
PathPrimitive update policy
that removes points from RemoveLocation when the number of points in the path exceeds
MaximumCount. | 
| ModelArticulation | 
 A  
ModelArticulation identifies geometry on the model and is a
collection of transformations that can be applied to that geometry. | 
| ModelArticulationCollection | 
 A collection containing a  
ModelPrimitive's available
articulations. | 
| ModelPrimitive | |
| ModelTransformation | 
 A  
ModelTransformation defines a transformation that is applied
to geometry on a ModelPrimitive. | 
| NetworkContext | 
 Allows a custom delegate to be installed which will be called with every network request made by Insight3D. 
 | 
| NetworkContext.ConfigureRequest | 
 A delegate which will be called with a request immediately before it is sent,
    allowing the request to be modified. 
 | 
| OpenStreetMapImageGlobeOverlay | 
 A  
CustomImageGlobeOverlay that uses data from an OpenStreetMap server. | 
| OrderedCompositePrimitive | 
 
A primitive composed of other primitives with a well defined render order. 
 | 
| Overlay | 
 A visible element drawn in screen space. 
 | 
| PathPoint | 
 An immutable point defined by a position and a date. 
 | 
| PathPointBuilder | 
 A mutable point used to build immutable  
PathPoint
 objects. | 
| PathPrimitive | 
 Renders a line to the 3D scene. 
 | 
| PickResult | 
 A single result from
 
Scene.Pick. | 
| PixelSizeDisplayCondition | |
| PointBatchPrimitive | 
 
Renders one or more points in the 3D scene. 
 | 
| PolylinePrimitive | 
 Renders a polyline in the 3D scene. 
 | 
| PolylinePrimitiveOptionalParameters | 
 Optional per-point or per-segment parameters for  
PolylinePrimitive
that overrides the polyline primitive's global parameters. | 
| PositionInterpolator | 
 Position interpolators compute positions based on a collection of input positions. 
 | 
| Primitive | 
 Primitives represent objects rendered in the 3D scene. 
 | 
| PrimitiveFactory | 
 Factory for creating PolylinePrimitives and TriangleMesh objects 
 | 
| PrimitiveManager | 
 The primitive manager contains spatial data structures used to efficiently
render primitives. 
 | 
| ProjectedRaster | |
| RealTimeAnimation | 
 Allows the user to animate in wall clock time. 
 | 
| RealTimeSimulationAnimation | 
 Allows the user to animate at any time: past, present, or future. 
 | 
| RenderingEventArgs | 
 The  
EventArgs passed to the rendering event. | 
| RhumbLineInterpolator | 
 The rhumb line interpolator computes interpolated positions along a rhumb line. 
 | 
| Scene | |
| SceneDisplayCondition | |
| SceneManager | 
 The static  
SceneManager class
provides global properties and functionality that apply to all Scenes and thus affect
the rendering of every Insight3D control. | 
| ScreenOverlay | 
 A visible element drawn in screen space. 
 | 
| ScreenOverlayCollection | 
 A collection of screen overlays. 
 | 
| ScreenOverlayManager | 
 The top-level container for screen overlays. 
 | 
| ScreenOverlayPickResult | 
 Describes a picked screen overlay as a result of a call to
 
Scene.PickScreenOverlays (get). | 
| SimulationAnimation | 
 Allows the user to animate at any time: past, present, or future. 
 | 
| SolidPrimitive | 
 Renders filled solid objects and their outlines. 
 | 
| Stereoscopic | 
 Gets the stereoscopic options for all Scenes. 
 | 
| SurfaceMeshPrimitive | 
 A triangle mesh primitive for meshes on the surface that need to conform to terrain. 
 | 
| TerrainCollection | 
 A collection of  
TerrainOverlay objects. | 
| TerrainOverlay | 
 A  
GlobeOverlay which shows terrain. | 
| TerrainOverlayAddCompleteEventArgs | |
| TextBatchPrimitive | 
 
Renders one or more strings in the 3D scene. 
 | 
| TextBatchPrimitiveOptionalParameters | 
 Optional per-string and per-batch parameters for  
TextBatchPrimitive. | 
| TextureMatrix | 
 A 4 by 4 matrix applied to a texture coordinate. 
 | 
| TextureScreenOverlay | 
 A rectangular overlay that can be assigned a texture. 
 | 
| TimeChangedEventArgs | 
 The  
EventArgs passed to the time changed event. | 
| TimeIntervalDisplayCondition | |
| TriangleMeshPrimitive | 
 Renders a triangle mesh in the 3D scene. 
 | 
| TriangleMeshPrimitiveOptionalParameters | 
 Optional parameters for  
TriangleMeshPrimitive. | 
| VectorPrimitive | 
 Renders a vector in the 3D scene. 
 | 
| Enum | Description | 
|---|---|
| AntiAliasing | 
 The multisample anti-aliasing (MSAA) options for Scenes. 
 | 
| BinaryLogicOperation | 
 Binary logic operations that can be used by  
CompositeDisplayCondition. | 
| BingMapsStyle | 
 A map style for use by Microsoft Bing Maps For Enterprise. 
 | 
| KmlNetworkLinkRefreshMode | 
 Defines the options available for a KmlNetworkLink's RefreshMode property. 
 | 
| KmlNetworkLinkViewRefreshMode | 
 Defines the options available for a KmlNetworkLink's ViewRefreshMode property. 
 | 
| ModelUpAxis | |
| OutlineAppearance | 
 Possible appearances of an outline. 
 | 
| PolylineStyle | 
 The line style to use for PolylinePrimitives 
 | 
| PolylineType | 
 Describes how to interpret positions defining a polyline. 
 | 
| SetHint | 
 An optimization hint optionally provided to
primitives
to enhance performance for static or dynamic primitives. 
 | 
| StereoProjectionMode | 
 The stereoscopic projection mode used for the left and right eye scenes. 
 | 
| StereoscopicDisplayMode | 
 The stereoscopic display mode. 
 | 
| Exception | Description | 
|---|---|
| CouldNotCreateVideoCardResourceException | 
 The exception that is thrown when a video card resource cannot be created. 
 | 
| GeospatialInformationIsMissingException | 
 The exception that is thrown when an object is missing geospatial information. 
 | 
| InsufficientVideoCardException | 
 The exception that is thrown when the video card or driver does not support
 a particular feature. 
 |