The stereoscopic projection mode used for the left and right eye scenes.
AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 20.3.405.0 (20.3.405.0)
public enum StereoProjectionMode
Public Enumeration StereoProjectionMode
public enum class StereoProjectionMode
Parallel projection. Parallel projection will ignore any projection
distance that has been set and instead use a parallel projection for each eye.
In parallel mode all objects will appear to go into the screen. Head mounted
stereographic systems typically require a parallel projection.
Fixed distance projection. Objects at the fixed distance will appear to have no depth.
Objects further than the distance will appear to go into the screen. Objects nearer
than the distance will appear to pop out of the screen.
Automatic distance projection. Automatic distance projection will ignore any projection
distance that has been set and instead automatically calculates the projection distance
based on the distance between the camera and the center of the scene.