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Alphabetical Listing

The Alphabetical listing includes all Connect commands, regardless of their groupings.

- A -

Command Format Description Version
ACAT ACAT <AdvCatObjPath> {CalculateOptions} <Parameters> Set Advanced CAT properties 10
ACAT LogFile ACAT <AdvCatObjPath> LogFile {On | Off} {Overwrite | Append} {Buffer | Flush} "<FilePath>" Write information regarding the effects of filtering on computations to a log file 4.2.1
ACAT MsgAlertOnHit ACAT <AdvCatObjPath> MsgAlertOnHit {On | Off | True | False} Toggle the Advanced CAT message alert on hit flag 5.0.4
ACAT Probability ACAT <AdvCatObjPath> Probability {Parameters} Set the parameters used to compute conjunction probability for nonlinear relative motion. 9.0
ACAT RelationFile ACAT <AdvCatObjPath> RelationFile {On | Off | "<FilePath>"} Set a relationship file to be used during Advanced CAT computations 5.0.4
ACAT SSCFile ACAT <AdvCatObjPath> SSCFile {On | Off | "<FilePath>"} Set an SSC reference file to be used during Advanced CAT computations 5.0.4
ACATEvents_RM ACATEvents_RM <AdvCatObjPath> [{Options}] Return event information for conjunction probability computations. 9.0
ACATProbability_R ACATProbability_R <AdvCatObjPath> Primary <Name> Secondary <Name> TCA "<DateTime>" Method {Method} Return the value of a conjunction probability computation. 10
ADF ADF <ApplicationPath> {Option} [<Parameters>] Configure ADF servers (Deprecated Command) 10
ADFLoad ADFLoad <ApplicationPath> <Parameters> Load a VDF or STK file from the ADF into STK (Deprecated Command) 10
ADFSave ADFSave <ApplicationPath> <ObjectPath> "<ServerFilePath>" [<Options>] Save or check in a VDF or STK object to the ADF (Deprecated Command) 10
ADF_RM ADF_RM <ApplicationPath> {Option} Return information about ADF servers and resources (Deprecated Command) 10
AER AER <FromObjectPath> <ToObjectPath> [{AccessOptions}] Return the azimuth, elevation and range between two objects 10
Access Access <FromObjectPath> <ToObjectPath> [{AccessOptions}] Calculate access intervals between two objects. 10
AccessConfig AccessConfig <ApplicationPath> {AccessConfigOption} Tweak the performance of access computations 10
AddAttitude AngVels AddAttitude <ObjectPath> AngVels {StartTime} <XAngVel> <YAngVel> <ZAngVel> Adds attitude data based on a time-ordered set of angular velocities. 10
AddAttitude CBFQuat AddAttitude <ObjectPath> CBFQuat {StartTime} <Q1> <Q2> <Q3> <Q4> Adds attitude data based on a time-ordered set of quaternions interpreted relative to CBF 10
AddAttitude DCM AddAttitude <ObjectPath> DCM {StartTime} <Value1> <Value2> <Value3> <Value4> <Value5> <Value6> <Value7> <Value8> <Value9> Add attitude data based on a direction cosine matrix 10
AddAttitude ECIYPR AddAttitude <ObjectPath> ECIYPR {StartTime} {Sequence} <Yaw> <Pitch> <Roll> Adds attitude data based on a time-ordered set of yaw, pitch, roll angles in the J2000 ECI coordinate system 10
AddAttitude Euler AddAttitude <ObjectPath> Euler {StartTime} {Sequence} <Angle1> <Angle2> <Angle3> Adds attitude data based on a time-ordered set of Euler angles 10
AddAttitude EulerRates AddAttitude <ObjectPath> EulerRates {StartTime} {Sequence} <AngleRate1> <AngleRate2> <AngleRate3> Adds attitude data based on a time-ordered set of Euler angle rates. 10
AddAttitude File AddAttitude <VehObjectPath> File "<FilePath.a>" Add an additional attitude profile for a vehicle using an external attitude file 4.3
AddAttitude Profile AddAttitude <ObjectPath> Profile [<ProfileName>] {StartTime} {ProfileType} <Parameters> Add further attitude profiles to a single object 10
AddAttitude Quat AddAttitude <ObjectPath> Quat {StartTime} <Q1> <Q2> <Q3> <Q4> Adds attitude data based on a time-ordered set of quaternions 10
AddAttitude YPR AddAttitude <ObjectPath> YPR {StartTime} {Sequence} <Yaw> <Pitch> <Roll> Adds attitude data based on a time-ordered set of yaw, pitch and roll angles 10
AddTgtSched AddTgtSched <SensorObjectPath> {ScheduleOption} [<Parameters>] Set target schedule data for a sensor 10
AddWaypoint AddWaypoint <VehObjectPath> {AddMethod} <Parameters> [<TurnRadius>] Add waypoints to a great arc vehicle 10
AllAccess AllAccess <ApplicationPath> [ElimDups] Calculate access between all objects in a scenario 4.0
AllInstanceNames AllInstanceNames <ApplicationPath> [IncludeAccess] [<Delimiter>] Identify all <ObjectPaths> within the current scenario 11
AllowAnimationUpdate AllowAnimationUpdate <ScenarioPath> {On | Off | Toggle} Controls whether the 2D Graphics and 3D Graphics windows refresh 6.1
AltitudeRef AltitudeRef <VehObjectPath> {AltRefOption} <Parameters> Set the altitude reference for a Great Arc vehicle. 6.0
AnalysisWorkbench AnalysisWorkbench <ApplicationPath> {Options} Set global default values for Analysis Workbench. 10
AnimFrameRate AnimFrameRate <ScenarioPath> Return the current scenario's frame rate during animation 4.0
Animate Animate <ScenarioPath> {AnimateOption} <Parameters> Direct animation of a scenario 10.1
Antenna Antenna <AntObjectPath> {Options} <AttributePath> [<Value>] [<Unit>] Set, add and remove properties for an antenna. 9.0
Antenna_RM Antenna_RM <AntObjectPath> GetValue [<AttributePath>] Get information about an antenna. 9.0
Application Application <ApplicationPath> {AppCmdOption} [<Value>] Modify the STK Application window. 6.2
Async2DKeyboard Async2DKeyboard <ScenarioPath> {On | Off} Return a string indicating which keys on the keyboard are pressed 5.0
Async2DPick Async2DPick <ScenarioPath> {State} <Parameter> Return the object name or lat/lon coordinates of a point clicked in a 2D Graphics window 7.0
Async3DKeyboard Async3DKeyboard <ScenarioPath> {On | Off} Return a string indicating which keys on the keyboard are pressed 4.3
Async3DPick Async3DPick <ScenarioPath> {State} [<Parameter>] Return the instance path or position of the central body or object double-clicked with the left mouse button in a 3D window 6.1.2
AsyncAllowed_R AsyncAllowed_R <ApplicationPath> Determine if asynchronous operations are allowed in the current STK session 7.1
Atmosphere Atmosphere <ObjectPath> SetValue <AttributePath> <Value> [<Unit>] Control the use of atmospheric models 9.0
Atmosphere (Comm & Radar) Atmosphere <ObjectPath> {AtmosphericModel} Control the use of atmospheric models (Deprecated Command) 9.0
Atmosphere_RM Atmosphere_RM <ObjectPath> GetValue [<AttributePath>] Get information about atmospheric models. 9.0
AttCov Access AttCov <AttCovObjectPath> Access {ComputeOption} [<Parameters>] Compute or clear access calculations for an attitude coverage object and set auto-recompute options 8.1
AttCov Asset AttCov <AttCovObjectPath> Asset <AssetObjectPath> {Action} Identify and manage assets for a attitude coverage object 8.1
AttCov FOMDefine AttCov <AttFOMObjectPath> FOMDefine {Satisfaction | Limits | Definition} {FOMOption} <Parameters> Define an attitude figure of merit object 10
AttCov Grid AttCov <AttCovObjectPath> Grid {GridOption} <Parameters> Define an attitude coverage grid 9.0
AttCov Interval AttCov <AttCovObjectPath> Interval {TimeInterval} Set the attitude coverage interval 10
AttCov_RM GridPoints AttCov_RM <AttCovObjectPath> GridPoints Returns the grid points being used for the specified attitude coverage 6.0
AttSim (Satellites) AttSim <SatObjectPath> {AttSimOption} <Parameters> Set values and run the Attitude Simulator 10
AttitudeSegment AttitudeSegment <ObjectPath> {Add | Delete | Modify} {SegmentType} <Parameters> Add, modify and delete attitude profile and file segments. 10.1
Author Author <ScenarioPath> {Option} Used to create the VDF files. 8.1
AutoSave AutoSave <ApplicationPath> {AutoSaveOptions} Set the auto save options for the current STK session 7.0

- B -

Command Format Description Version
BatchGraphics BatchGraphics <ScenarioPath> {On | Off} [Optimize] Set performance response of the 2D and 3D Graphics windows 4.2
BoundaryType BoundaryType <ObjectPath> {Options} Define the type of line used for the boundary of an area or line target 8.1

- C -

Command Format Description Version
CAT CAT <ObjectPath> {Option} Set properties for a Close Approach computation. 10
CAT_RM CAT_RM <ObjectPath> Range <RangeVal> Compute close approaches to a vehicle from objects in the current CAT satellite database 4.1.1
CalculationTool CalculationTool <ScenarioPath> {Options} Define coordinate systems and elements used in constructing them, including templates. 10.1.1
CalculationTool Condition CalculationTool <ScenarioPath> <ParentObject> {Action} {"Condition" | "ConditionTemplate"} <ComponentName> [{ConditionType} <TypeParams>] Define and modify Condition components and templates. 10
CalculationTool Condition Set CalculationTool <ScenarioPath> <ParentObject> {Action} {"Condition Set" | "Condition SetTemplate"} <ComponentName> [{ConditionType} <TypeParams>] Define and modify Condition Set components and templates. 10.1
CalculationTool Parameter Set CalculationTool <ScenarioPath> <ParentObject> {Action} {"Parameter Set" | "Parameter SetTemplate"} <ComponentName> [{ParameterSetType} <TypeParams>] Define and modify Parameter Set components and templates. 10
CalculationTool Scalar Calculation CalculationTool <ScenarioPath> <ParentObject> {Action} {"Scalar Calculation" | "Scalar CalculationTemplate"} <ComponentName> [{ScalarCalculationType} <TypeParams>] Define and modify Scalar Calculation components and templates. 11
CalculationTool_R CalculationTool_R <ScenarioPath> {Option} [<Parameters>] Return information about CalculationTool components. 11
CalculationTool_RM CalculationTool_RM <ScenarioPath> {Option} [<Parameters>] Return information about CalculationTool components. 10.1
CentralBody_R CentralBody_R <ApplicationPath> <ObjectPath> Returns the name of the central body of any object 10.0.2
Chains Chains <ObjectPath> {ChainOption} [<Parameters>] Add or remove a subobject of a chain or constellation or compute access for a chain 10
Chains_R Chains_R <ObjectPath> {ChainsOption} Return information about a Chain or Constellation. 4.2
Chains_RM Access Chains_RM <ApplicationPath> Access {AccessType} Calculate various access data within and outside of a chain 4.1.1
CheckIsAppBusy CheckIsAppBusy <ApplicationPath> Determine the busy state of the STK application. 9.0
CheckScenario CheckScenario <ApplicationPath> Determine if a scenario is open in the current STK session 4.0.2
ClearAccess ClearAccess <FromObjectPath> <ToObjectPath> Clear computed access data from one object to another 10
ClearAllAccess ClearAllAccess <ApplicationPath> Clear all calculated accesses 10
ClutterDB ClutterDB <ScenarioPath> "<FilePath>" Set the database to be used when generating clutter displays for an RAE radar (Deprecated Command) 10.1
Comm Antenna Comm <CommObjectPath> Antenna [MultiBeam <BeamID>] {AntennaType} <Parameters> Set the antenna properties of a receiver or transmitter (Deprecated Command) 9.0
Comm CommSystem AccessOptions Comm <CommSysObjectPath> CommSystem AccessOptions <Parameters> Set or modify access options for a CommSystem (Deprecated Command) 11
Comm CommSystem Clear Comm <CommSysObjectPath> CommSystem Clear Clear the graphics and any cached compute data. (Deprecated Command) 11
Comm CommSystem Compute Comm <CommSysObjectPath> CommSystem Compute [NOW] Calculates link and interference data for a Comm System (Deprecated Command) 11
Comm CommSystem IFSources Comm <CommSysObjectPath> CommSystem IFSources {Action} <TruncObjectPath> Add or remove a constellation from the list of interfering constellations for a comm system (Deprecated Command) 11
Comm CommSystem Interference Comm <CommSysObjectPath> CommSystem Interference {Yes | No} [{PFDRefBandwidth}] Control the calculation of interference (Deprecated Command) 11
Comm CommSystem Interval Comm <CommSysObjectPath> CommSystem Interval {UseScenarioTime} <StepSize> [{TimeInterval}] Set the time interval to be used for computing a comm system (Deprecated Command) 11
Comm CommSystem LinkDefinition Comm <CommSysObjectPath> CommSystem LinkDefinition {Receive | Transmit} {LinkCriteria} Define the constraining constellation and link criteria for a comm system (Deprecated Command) 11
Comm CommSystem Receive Comm <CommSysObjectPath> CommSystem Receive {Action} <TruncObjectPath> Add or remove a constellation(s) to carry out the receive function for the comm system (Deprecated Command) 11
Comm CommSystem SaveLevel Comm <CommSysObjectPath> CommSystem SaveLevel {SaveOptions} Control how a Comm System is saved (Deprecated Command) 9.0
Comm CommSystem SaveMode Comm <CommSysObjectPath> CommSystem SaveMode {Option} Specify save and load behavior for a CommSystem (Deprecated Command) 11
Comm CommSystem Transmit Comm <CommSysObjectPath> CommSystem Transmit {Action} <TruncObjectPath> Add or remove a constellation to carry out the transmit function in the communication link analysis (Deprecated Command) 11
Comm Define (Receiver) Comm <RcObjectPath> Define RcvrModel {ModelType} <Parameters> Set basic properties of a receiver (Deprecated Command) 9.0
Comm Define (Transmitter) Comm <XmObjectPath> Define XmtrModel {XmType} {ModelType} <Parameters> Set the basic properties of a transmitter (Deprecated Command) 9.0
Comm Filter Comm <CommObjectPath> Filter {On | Off | Define} [{FilterType} <UpperBandLimit> <LowerBandLimit> <InsertionLoss> {AdditionalParams}] Define power spectrum filters for transmitters and receivers (Deprecated Command) 9.0
Comm GainLoss Comm <ObjectPath> GainLoss [{PreReceive | PreDemod}] {ListOptions} Create a list of pre-receive or pre-demodulation gains and losses for a receiver or post-transmit gains and losses for a transmitter that will be added to the link equation (Deprecated Command) 9.0
Comm Modulation (Transmitter) Comm <XmObjectPath> Modulation {ModulationOptions} Set the modulation details for a transmitter (Deprecated Command) 9.0
Comm Orient Comm <CommObjectPath> Orient [MultiBeam <BeamID>] {Orientation} <Parameters> Set the antenna orientation of a receiver or transmitter (Deprecated Command) 9.0
Comm Polarize Comm <ObjectPath> Polarize [MultiBeam <BeamID>] {PolarizationParams} Set the polarization values for a receiver or transmitter (Deprecated Command) 9.0
Comm RainModel (Receiver) Comm <CommObjectPath> RainModel {State} [<Outage>] Set outage values for rain models (Deprecated Command) 9.0
Comm SysTemp (Receiver) Comm <ObjectPath> SysTemp {SystemOption} <Parameters> Set RF system temperature properties for receivers (Deprecated Command) 9.0
Comm TransferFunc (Transmitter) Comm <XmObjectPath> TransferFunc {CoeffType} <Value1> [<Value2>...] Add transfer function coefficient values to a transmitter (Deprecated Command) 9.0
CommQuery CommQuery <CommObjectPath> [{QueryType}] Return information about a transmitter or receiver (Deprecated Command) 9.0
CommSystem CommSystem <CommSystemPath> {Options} [<Parameters>] Set or modify options for a CommSystem 11
CommSystem_RM CommSystem_RM <CommSystemPath> GetValue [<AttributePath>] Get information about a CommSystem. 11
ComputeTerrainMaskAsNeeded ComputeTerrainMaskAsNeeded <FacObjectPath> {On | Off} Set flag to partially compute az-el masks for facilities and places. 10
ConControl ConControl <ApplicationPath> {ConControlOption} Control connection between STK and an application using Connect 9.0
ConFile ConFile <ApplicationPath> "<FilePath>" Get commands from a file 4.0.4
ConnectLog ConnectLog <ApplicationPath> {State} ["<FilePath>"] Control the state of logging commands to a file 4.2
Convert CBPosition Convert <ScenarioPath> CBPosition {Planetodetic | Planetocentric} {CentralBodyName} <Latitude> <Longitude> {<Altitude> | <Radius>} Convert a planetodetic position to/from a planetocentric position. 6.1
Convert MapGridPoint Convert <ScenarioPath> MapGridPoint {FromMapGridSpec} {PointDef} {ToMapGridSpec} Convert a map point between Latitude/Longitude and UTM. 6.2
Convert OrbitPointMotion Convert <ScenarioPath> OrbitPointMotion [Precision <Value>] {FromElementsType} <Elements> {ToElementsType} Perform orbit element conversions. 10.1
ConvertDate ConvertDate <ScenarioPath> {InputFormat} {OutputFormat} "<DateTime>" Convert a date from one format to another. (Deprecated Command) 10.1
ConvertUnit ConvertUnit <ScenarioPath> {Dimension} {InputUnitID} {OuputUnitID} <InputValue> Convert a value from one unit to another. (Deprecated Command) 10.1
Copy Copy <ApplicationPath> <CopyFromObjectPath> [{CopyOption}] Copy and paste an object. 8.0
Cov Access Cov <ObjectPath> Access {ComputeOption} [<Parameters>] Compute or clear coverage calculations and set auto-recompute options 10.0.2
Cov Access (Single Object Coverage) Cov <ObjectPath> Access {ComputeOption} [<Parameters>] Compute or clear single object coverage calculations 10
Cov Asset Cov <CovDefnObjectPath> Asset <AssetObjectPath> {Action} Identify and manage assets for a coverage definition 10
Cov FOMDefine Cov <FOMObjectPath> FOMDefine {Satisfaction | InvalidData | Limits | Definition} <Parameters> Define a figure of merit object 10.0.1
Cov Grid Cov <CovDefnObjectPath> Grid {GridOption} <Parameters> Define a coverage grid 10
Cov Interval Cov <CovDefnObjectPath> Interval {TimeInterval} Set the coverage interval 10
Cov_R Inspector Cov_R <ObjectPath> Inspector {GridOption} <Parameters> Return information about points or regions in the coverage grid 4.1.1
Cov_RM Access (Single Object Coverage) Cov_RM <ObjectPath> Access Compute "<ReportStyle>" [{TimeIntervals} | UseObjectTimes [TimeStep <Value>]] Return report data for single object coverage calculations 10
Cov_RM GridPoints Cov_RM <CovDefnObjectPath> GridPoints Returns the grid points being used for the specified coverage definition 4.2
CreateTLEFile CreateTLEFile <ScenarioPath> {Source} "<TLEFilePath>" [{Options}] {SearchParameters} Creates a TLE file, using Satellites obtained from the Satellite database. 10

- D -

Command Format Description Version
Database Database <ScenarioPath> {DBOption} Update the satellite database from the AGI Web site, or set the default and auxiliary databases 9.2.1
DeckAccess DeckAccess <FromObjectPath> {{TimeInterval} | UseObjInterval} {TargetDeckType} "<TargetDeck>" {SortObj | SortTime} {OutReport | OutFile "<OutputFilePath>"} [{OptionalParameters}] Calculate deck access 10
DefaultTrack DefaultTrack <MTOObjectPath> {TrackOption} Define default options of new tracks for a Multi-Track Object (MTO). 6.1
DefaultTrack2d DefaultTrack2d <MTOObjectPath> {TrackOptions} Defines default 2D Graphics of new tracks for a Multi-Track Object (MTO). 10.1
DefaultTrack3d DefaultTrack3d <MTOObjectPath> {TrackOptions} Defines default 3D Graphics of new tracks for a Multi-Track Object (MTO). 10.1
Define (Planet) Define <PlanetObjectPath> {Method} <Parameters> Define the basic properties of a planet 9.0
Define (Sensor) Define <SensorObjectPath> {Type} <TypeData> Define the basic properties of a sensor 10.1.1
Define (Star) Define <StarObjectPath> {StarOption} <Parameters> Define the basic properties of a star 9.2.1
DisplayTimes DisplayTimes <ObjectPath> {DisplayOption} {Action} [<Parameters>] Control the display of object graphics 10.1
DoesObjExist DoesObjExist <ApplicationPath> <ObjectPath> Determine if an object or scenario is open in the current STK session 4.0.2
DynamicRpt DynamicRpt <ObjectPath> {ReportType} "<StyleName>" [<TruncObjectPath>...] Display a dynamic report or strip chart 4.2.1

- E -

Command Format Description Version
EOIR EOIR <VehPath> {Option} <Parameters> Set values for Electro-optical infrared sensing. 9.2.1
EOIR_R EOIR_R <VehPath> {Options} Return information about Electro-optical infrared sensing for a vehicle. 9.2.1
EarthData EarthData <ScenarioPath> {EarthDataOption} <Parameter> Load or reload an EarthData file. 6.0
EclipseBodies EclipseBodies <SatObjectPath> [UseCustomList {On | Off}] {Action} <Parameters> Add or remove eclipsing bodies, which are used in lighting calculations 7.1
Environment Environment <ScenarioPath> SetValue <AttributePath> <Value> [<Unit>] Control the use of environmental models in a scenario 9.0
Environment (Comm & Radar) Environment <ScenarioPath> {EnvironmentOption} Control the use of environmental models in a scenario (Deprecated Command) 9.0
Environment_RM Environment_RM <ScenarioPath> GetValue [<AttributePath>] Get information about environmental models. 9.0
ExportConfig ExportConfig <ApplicationPath> {ExportOption} [<Parameters>] Set options to be used when exporting reports. 6.2
ExportConfig_R ExportConfig_R <ApplicationPath> [{Connection | App}] Return information on the report export configuration settings. 6.2
ExportDataFile ExportDataFile <ObjectPath> {FileType} "<Filename>" [{Options}] Create an external ephemeris or attitude file for a vehicle; or an azel mask file for a Facility, Place, or Target. 10.1.1
ExportMapStyles ExportMapStyles <ScenarioPath> {Options} Export map styles. 6.1
ExtendBoundary ExtendBoundary <ATObjectPath> Pattern [{PointType}] <NumPoints> {PointDefn}... Extend the boundary of an area target 6.2
ExtendLine ExtendLine <LTObjectPath> [{PointType}] <NumPoints> {PointDefn}... Appends points to a line target. 6.2
ExternalData ExternalData <ObjectPath> {DataOption} [<Parameters>] Allow for the association and management of time ordered data computed outside of STK with STK objects. 10

- F -

Command Format Description Version
FieldOfView_RM FieldOfView_RM <MTOObjectPath> Object <SensorObjPath> {FOVOptions} Compute field of view to an identified number of MTO tracks from a Sensor. 10

- G -

Command Format Description Version
GIS Export GIS <ScenarioPath> Export "<ShapefilePath>" {ShapeType} <ObjectPath>... [{ExportOptions}] Export STK object data into a shapefile 10.1.1
GIS Import GIS <ScenarioPath> Import "<ShapefilePath>" {ObjectType} [<ImportOptions>] Import GIS shapefile into current scenario 11
GIS Pattern GIS <ScenarioPath> Pattern "<ShapefilePath>" <SensorObjectPath> Export the footprint of a sensor to a shapefile 4.0.6
GIS Swath GIS <ScenarioPath> Swath "<ShapefilePath>" <SensorObjectPath> Export a sensor swath to a shapefile 4.0.6
GIS TA_Export GIS <ScenarioPath> TA_Export "<ShapefilePath>" <ObjectPath> [<TimeStep>] Export ephemeris as point shapes 5.0.4
GISOverlay GISOverlay <ScenarioPath> "STK Overlay" {Add | Delete} "<OverlayFilepath>" Display overlays on STK maps. 10.1
GenFluxHistory GenFluxHistory <ScenarioPath> ({FluxOption} <Value>)... Generate daily solar flux and geomagnetic data histories in the .fxm format based on CSSI predicts files. 11
GenerateTLE (Satellites) GenerateTLE <SatObjectPath> {Method} [{TimeInterval} <TimeStep>] "<TLEEpoch>" <SSCNumber> <MaxIterations> <Convergence> [{Routine}] [<NameOfNewSatellite>] [IntlDes <IntlDesignator>] [ElemNum <ElementNumber>] [BStar <BStarValue>] [Classification <Class>] [RevNumber <Value>] Propagate a Satellite using the two line element set created from the input data. 10
GetAccesses GetAccesses <ApplicationPath> [IncludeEmptyAccesses] View accesses already calculated 10.0.2
GetAnimTime GetAnimTime <ScenarioPath> Return the current animation time 4.0
GetAnimationData GetAnimationData <ScenarioPath> {Option} Return information about the animation settings. 6.1
GetAttitude GetAttitude <ObjectPath> {AttOption} Return information about the attitude profile in use for a vehicle 9.1
GetBoundary GetBoundary <ATObjectPath> Returns the defining parameters of an area target 4.1.1
GetConVersion GetConVersion <ApplicationPath> Return the Connect version number for the current Connect session 4.0.2
GetDB GetDB <ApplicationPath> Return the path of the current STK database (Deprecated Command) 9.0
GetDefaultDir GetDefaultDir <ApplicationPath> Return the path to the current default directory (Deprecated Command) 9.0
GetDescription GetDescription <ObjectPath> {Type} Return the description of an object 4.0.6
GetDirectory GetDirectory <ApplicationPath> {DirOption} Return the path of the selected directory. 9.2.1
GetDspTimes GetDspTimes <ObjectPath> {DataOption} Return the display time data for an object 4.1.1
GetEpoch GetEpoch <ScenarioPath> Return the current scenario epoch 4.0
GetLicenses GetLicenses <ApplicationPath> Return information about the user's licenses 4.2.1
GetLine GetLine <LTObjectPath> Reports points in a line target. 6.1
GetMapStyles_R GetMapStyles_R <ScenarioPath> Return a list of map styles. 6.1
GetMarkerList GetMarkerList <ScenarioPath> Returns a list of available marker types 4.2.1
GetNumNotes GetNumNotes <ObjectPath> Return the number of notes currently registered for an object 4.0
GetPropName GetPropName <ObjectPath> {DataOption} Return the name of the propagator in use 4.2
GetSTKHomeDir GetSTKHomeDir <ApplicationPath> Return the path to the STK Install directory (Deprecated Command) 9.0
GetSTKVersion GetSTKVersion <ApplicationPath> [Details | Platform] Identify the version of STK being used during the current Connect session 10
GetScenPath GetScenPath <ScenarioPath> Return the path to the directory in which the current scenario resides (Deprecated Command) 9.0
GetTimePeriod GetTimePeriod <ObjectPath> Return the current scenario time period or the start and stop times for a vehicle. 4.0
GetUserDir GetUserDir <ApplicationPath> Return the path to the STK User directory (Deprecated Command) 9.0
GraphCreate GraphCreate <ObjectPath> ({Option} <Value>)... Generate a graph to display or save. 10.1
Graphics (Chains & Constellations) Graphics <ObjectPath> {ChainGfxOption} [<Parameters>] Set the graphics properties for chains and constellations 10
Graphics (Comm) Graphics <CommObjectPath> {GfxType} <Parameters> Set the graphics properties of a receiver, transmitter or antenna 4.1.1
Graphics (Coverage) Graphics <CovDefnObjectPath> {GfxType} {DisplayOption} Define the display of graphics for a coverage definition 10
Graphics (Figure of Merit) Graphics <FOMObjectPath> {GfxType} <Parameters> Define the graphic properties for a figure of merit 10
Graphics (MTO) Graphics <MTOObjectPath> {GfxOptions} Defines the global 2D Graphics attributes for a Multi-Track Object (MTO). 6.1
Graphics (Radar) Graphics <RdrObjectPath> {GfxType} {GfxOption} [{State}] [<Parameters>] Set the graphics properties of a radar 10.1
Graphics (Single Object Coverage) Graphics <ObjectPath> {Static | Animation} {On | Off} {GFXOptions} Set graphics options for single object coverage 10
Graphics AccessIntervals (Vehicles) Graphics <ObjectPath> AccessIntervals {Action} [<Parameters>] Control the display of different graphics attributes during access 4.1.1
Graphics AsyncPickReturnUnique Graphics <ScenarioPath> AsyncPickReturnUnique {On | Off} Set flag to only return unique objects when using the Async2DPick command. 6.1.2
Graphics AzElMask Graphics <ObjectPath> AzElMask Type {Altitude | Range} [{AzElMaskOptions}] Control the display of azimuth-elevation mask graphics for a facility, place or target in the 2D Graphics window 10
Graphics BackgroundImage Graphics <ScenarioPath> BackgroundImage {Options} Set background image options for the 2D Graphics window. 10
Graphics Basic (Vehicles) Graphics <ObjectPath> Basic {AttributeOption} {Action} Control the type of attributes to be used to display an object 8.1
Graphics BingMapsLogo Graphics <ScenarioPath> BingMapsLogo {Options} Specify the location of the Microsoft Bing™ Maps logo. 10
Graphics Boresight (Comm) Graphics <ObjectPath> Boresight {On | Off} [{Color} {MarkerType}] Control the display of boresight graphics in the 2D Graphics window 4.1.1
Graphics Boresight (Sensor) Graphics <SensorObjectPath> Boresight {On | Off} [{Color} {MarkerType}] Control the display of the sensor boresight in the 2D Graphics window 4.2.1
Graphics Boundary Graphics <ATObjectPath> Boundary {On | Off} Control the display of an area targets boundary 4.3
Graphics BoundaryPts Graphics <ATObjectPath> BoundaryPts {On | Off} Control the display of an area target's boundary 4.3
Graphics BoundingRectangle Graphics <ObjectPath> BoundingRectangle {On | Off} Toggle the display of the AreaTarget or LineTarget bounding rectangle. 6.1
Graphics Centroid Graphics <ATObjectPath> Centroid {On | Off} Display an area target's centroid 4.2.1
Graphics ContourSet Graphics <CommObjectPath> ContourSet {ContourOption} <Parameters> Control the antenna pattern resolution for contouring. 6.0
Graphics Contours (Comm & Radar) Graphics <ObjectPath> Contours {ContourType} {ShowGfxState} {RelMaxState} Set generic contour options for a receiver, transmitter, radar or antenna 7.1
Graphics CustomIntervals (Vehicles) Graphics <ObjectPath> CustomIntervals {Action} [<Parameters>] Control the display of different graphics attributes at specific time intervals during animation 10
Graphics ElevContours Graphics <ObjectPath> ElevContours {AddMethod} [<Parameters>] Set elevation angle contour levels for a vehicle 10
Graphics ExportBlockContours Graphics <FOMObjectPath> ExportBlockContours {Option} <Parameters> [{Option} <Parameters>...] Export the block contour graphics of a figure of merit to a texture file. 10.1
Graphics ExportSmoothContours Graphics <FOMObjectPath> ExportSmoothContours {Option} <Parameters> [{Option} <Parameters>...] Export the smooth contour graphics of a figure of merit to a texture file. 10.1
Graphics ExtEphemPoints Graphics <VehObjectPath> ExtEphemPoints {On | Off} Set the display of external ephemeris waypoints in 2d and 3d windows. 9.0
Graphics FOMContours Graphics <ObjectPath> FOMContours {GfxType} {ContourOption} [<Parameters>] Define the display of contour graphics for a figure of merit 11
Graphics Fill (AreaTarget) Graphics <ATObjectPath> Fill {On | Off} Control the display of the area covered by an area target 4.3
Graphics Fill (Sensor) Graphics <SensorObjectPath> Fill {On | Off} [{FillStyle}] Set the fill style for a sensor projecting to the Earth. 6.1
Graphics FillTranslucency Graphics <ObjectPath> FillTranslucency <Value> Set the percent translucency of the fill for a Sensor or AreaTarget. 10
Graphics GlobalAttributes Graphics <ScenarioPath> {AttributeOption} {On | Off} Specify whether or not a given attribute should be displayed in the 2D Graphics window 10
Graphics GroundEllipse Graphics <VehObjectPath> GroundEllipse <SetName> {GraphicsOptions} Set the graphics properties for ground ellipses on vehicles. 6.1
Graphics GroundTrackCBs Graphics <SatObjectPath> GroundTrackCBs Show {On | Off} (CentralBody <CBName>)... Show a Satellite's ground track on other central bodies. 8.1
Graphics ImageInlay Graphics <ScenarioPath> ImageInlay "<FilePath>" {ImageOption} <Value> [{ImageOption} <Value>...] Set properties for an inlay image on a 2D Graphics window 9.0
Graphics IntervalsHideShowAll Graphics <VehObjectPath> IntervalsHideShowAll {On | Off} Control the meaning of the show flag when using graphics intervals 4.2
Graphics Label Graphics <ObjectPath> Label {Options} Control the display of object labels 9.0
Graphics Legend Graphics <ObjectPath> Legend {GfxType} {DisplayOption} <Value> [{DisplayOption} <Value>...] Display a figure of merit contours legend.* 6.0
Graphics Levels (Comm & Radar) Graphics <CommObjectPath> Levels {AddMethod} <Parameters> Set and modify the display of contour levels for a receiver, transmitter, radar or antenna 7.1
Graphics Lighting Graphics <ObjectPath> Lighting {LightCondition} {LightConditionOption1} <Value1> [{LightConditionOption1} <Value2>... ] Control the graphical display of lighting conditions for a vehicle 4.3
Graphics LineStyle Graphics <ObjectPath> LineStyle {LineStyle} Set the line style for a LineTarget, AreaTarget, Sensor or Planet. 6.2
Graphics LineWidth Graphics <ObjectPath> LineWidth <LineWidth> Set the line width for a LineTarget, AreaTarget, Sensor or Planet. 6.2
Graphics Marker Graphics <ObjectPath> Marker {MarkerType} ["<FilePath>" [{CustomOptions}]] Define a marker to represent an object in a 2D Graphics window 6.0
Graphics NewPointAttributes Graphics <LTObjectPath> NewPointAttributes ({AttributeOption})... Set the graphics attributes to be used for new points of a Line Target. 6.1
Graphics NewWaypointAttributes Graphics <VehObjectPath> NewWaypointAttributes ({GfxOption} <Parameter>)... Set 2D Graphics properties for new waypoints and external ephemeris points. 6.1.2
Graphics Nightlights Graphics <ScenarioPath> Nightlights {DisplayOptions} Set options for displaying night lights in the 2d Graphics window 10
Graphics ObjectLine Graphics <ScenarioPath> ObjectLine {Action} FromObj <TruncObjectPath1> ToObj <TruncObjectPath2> [{LineOptions}] Display lines connecting objects in the 2D Graphics window 10
Graphics ObjectStateInWin Graphics <ScenarioPath> ObjectStateInWin {Options} Control the display of objects' graphics in the 2D window. 7.0
Graphics Pass2D Graphics <ObjectPath> Pass2D ({LeadTrailOption} <Parameters>)... Set leading and trailing graphics for all types of vehicles 9.1
Graphics Pattern (Comm & Radar) Graphics <CommObjectPath> Pattern <NumberOfPhiPoints> <MinPhi> <MaxPhi> <NumberOfThetaPoints> <MinTheta> <MaxTheta> Control the antenna grid size and resolution for contour graphics 4.1.1
Graphics Persist Graphics <SensorObjectPath> Persist {PersistOptions} Control the graphical display of the persistence of a sensor's footprint 10.0.2
Graphics PointAttributes Graphics <LTObjectPath> PointAttributes {PointSpecification} ({AttributeOption})... Set the graphics attributes for points of a Line Target. 6.1
Graphics Points Graphics <LTObjectPath> Points {On | Off} Toggle the display of the LineTarget points. 6.1
Graphics Projection Graphics <SensorObjectPath> Projection {Option} Set various options that affect projection of sensor field of view 10
Graphics RangeContours Graphics <ObjectPath> RangeContours {AddMethod} [<Parameters>] Define and display ground range contours in the 2D Graphics window 10
Graphics RealTime Graphics <ObjectPath> RealTime Edit {StateOfData} {AttributeOption} {Action} Control the graphics attributes displayed when using the real-time propagator 4.1.1
Graphics SAAContour Graphics <SatObjectPath> SAAContour {On | Off} [{DisplayOptions}] Display South Atlantic Anomaly contour graphics in the 2D Graphics window (Deprecated Command) 10.1.1
Graphics SetAccessGfx Graphics <ObjectPath> SetAccessGfx {AccessObject} {AccessGfxOptions} Set access graphics for an object or for all objects in a Scenario 10
Graphics SetAttrType (Vehicles) Graphics <ObjectPath> SetAttrType {AttributeType} Control the type of attributes to be used to display an object 10
Graphics SetColor Graphics <ObjectPath> SetColor {Color} [{Item}] Set the color of a label, marker, ground track, swath or polygon of an object 10
Graphics SetDynamicState Graphics <ObjectPath> SetDynamicState IsDynamic {On | Off} Allow faster rendering on 2d maps if a facility, place, target position or sensor orientation is changed frequently. 10.1
Graphics SetLabel Graphics <ObjectPath> SetLabel "<Label Text>" Set the label for an instance to the input text string (Deprecated Command) 9.0
Graphics Show Graphics <ObjectPath> Show {On | Off} To turn on or off the graphics display of an object. 10
Graphics SmoothFillParameters Graphics <ObjectPath> SmoothFillParameters {Option} Define the smooth fill parameters for figure of merit contour graphics. 10.0.1
Graphics TextOutline Graphics <ScenarioPath> TextOutline {TextOptions} Set the text outline options for 2D Graphics window (Deprecated Command) 9.1
Graphics TimeComponents (Vehicles) Graphics <ObjectPath> TimeComponents {Action} [<Parameters>] Control the display of different graphics attributes for specific time components during animation 10.1
Graphics TimeEvent Graphics <SatObjectPath> TimeEvent {Action} [{EventType}] <EventParameters> Mark specified points of time, along a satellite's ground track, on the 2D Window. 10
Graphics TurnMarker Graphics <VehObjectPath> TurnMarker {State} Controls the display of turn markers for an aircraft, ground vehicle or ship 4.1.1
Graphics UseInstNameLabel Graphics <ObjectPath> UseInstNameLabel Set the label for an instance to the instance name (Deprecated Command) 9.0
Graphics WaypointAttributes Graphics <VehObjectPath> WaypointAttributes {WaypointOptions} ({GfxOption} <Parameter>)... Set the 2D graphics properties for existing waypoints and external ephemeris points. 10
Graphics WaypointTurns Graphics <VehObjectPath> WaypointTurns {On | Off} Set the display of waypoint turn markers. 8.0
Graphics Waypoints Graphics <VehObjectPath> Waypoints {On | Off} Set the display of waypoints in 2d and 3d windows. 8.0
Graphics WindowState Graphics <ObjectPath> WindowState {Options} Control the display of object graphics in the 2D window. 10
Graphics_R GetAttrType Graphics_R <VehObjectPath> GetAttrType Return the currently active attribute type 4.1.1
Graphics_R GetLabel Graphics_R <ObjectPath> GetLabel Return object graphics label 6.0
Graphics_R TimeComponents Graphics_R <ObjectPath> TimeComponents {Option} Return information about vehicles using time components. 10.1
GroundEllipse GroundEllipse <VehObjectPath> {EllipseSetOptions} Set ground ellipse data for vehicles. 10
GroundEllipse_R GroundEllipse_R <VehObjectPath> {GetAllSets [IncludeEmptySets] | GetSetEllipses <SetName>} Retrieve ground ellipse data from vehicles. 9.0

- H -

Command Format Description Version
HPOP Covariance HPOP <ObjectPath> Covariance {CovarOption} <Parameters> Set options for HPOP Covariance model 8.0
HPOP Drag HPOP <ObjectPath> Drag {DragState} <Coeff> <AreaMassRatio> {"AtmDensModel"} Set options for modeling drag for the HPOP propagator. 8.0
HPOP Force HPOP <ObjectPath> Force {ForceModel} <ModelParameters> Set options for the HPOP force model 10
HPOP Integrator HPOP <ObjectPath> Integrator {IntegratorOption} <Parameters> Configure the numerical integration scheme for orbit integration 10
HPOP Options HPOP <ObjectPath> Options {ForceModelOption} <ModelParameters> Set options for the HPOP force model 9.0
HeightAboveGround_R HeightAboveGround_R <ObjectPath> Return the height above ground of a facility, place or target. 10
HideBrowser HideBrowser <ApplicationPath> Hide the Object Browser in STK. 9.0

- I -

Command Format Description Version
ImportAlmanacFile ImportAlmanacFile <ScenarioPath> "<FilePath>" ID {All | <IDNumber>} [{ImportOption} <Value> ...] Import satellite(s) from a GPS file or Almanac file. 10
ImportFromDB ImportFromDB <ScenarioPath> {Type} {Source} [{Options}] {SearchParameters} Import Cities, Facilities and Satellites from the database or Stars from a collection. 10
ImportMapStyles ImportMapStyles <ScenarioPath> {Options} Import map styles. 6.1
ImportTLEFile (Satellites) ImportTLEFile <ScenarioPath> "<FilePath>" [{ImportOption} <Value> {ImportOption} <Value>...] Import satellite(s) from TLE data 10
InitialState InitialState <ObjectPath> {Import | Export} {Source} ["<FilePath>"] [{Options}] Import initial state data to a vehicle or export initial state data to a file 10

- L -

Command Format Description Version
LOP Drag (Satellites) LOP <SatObjectPath> Drag {DragOption} <Parameters> Set the LOP Drag parameters for a Satellite using the LOP propagator. 4.2
LOP Force (Satellites) LOP <SatObjectPath> Force {ForceOption} <Parameters> Set the LOP force parameters for a satellite using the LOP propagator 4.2
LOSModel LOSModel <VehObjectPath> {CBShape | SurfaceShape} [<Height>] Set the shape for the ground obstruction model, used to compute line of sight. 7.0
LabelNotes LabelNotes <ObjectPath> {Action} <Parameters> Control the display of notes and note labels attached to an object 4.1.1
LaserCAT LaserCAT <ObjectPath> {AvoidanceOptions} <Parameters> Set LaserCAT properties 10
LaunchWindow LaunchWindow <ObjectPath> {Option} Set properties for a launch window analysis. 10
LaunchWindow_RM LaunchWindow_RM <ObjectPath> Range <RangeVal> Analyze a launch window for a missile or launch vehicle. 10
Lifetime Lifetime <SatObjectPath> [{Type}] Compute the lifetime of a satellite 5.0
Lighting Lighting <ScenarioPath> {LightingType} {DisplayOptions} Set lighting transition line and area display options. 10
Lighting DisplayAltitude Lighting <ScenarioPath> DisplayAltitude <AltitudeValue> [WindowID <WinNumber>] Control the altitude from which regions of umbra, penumbra and sunlight are depicted during animation 6.0
Lighting Penumbra Lighting <ScenarioPath> Penumbra {DisplayOption} <Value> [{DisplayOption} <Value> ...] Control the graphical display of penumbra regions during animation (Deprecated Command) 10
Lighting SubSolarPoint Lighting <ScenarioPath> SubSolarPoint {DisplayOption} <Value> [<DisplayOption2> <Value2>...] Display the subsolar point during animation 6.0
Lighting Sunlight Lighting <ScenarioPath> Sunlight {DisplayOption} <Value> [{DisplayOption2} <Value2> ... ] Control the graphical display of sunlit regions during animation (Deprecated Command) 10
Lighting Umbra Lighting <ScenarioPath> Umbra {DisplayOption} <Value> [{DisplayOption} <Value> ...] Control the graphical display of umbra regions during animation (Deprecated Command) 10
Load Load <ApplicationPath> {<ClassPath> | VDF} "<FilePath>" Open an existing scenario or insert an object into the current scenario 8.0
Location Location <SensorObjectPath> {LocationType} <Parameters> Position a sensor with respect to its parent object 9.0

- M -

Command Format Description Version
MapAnnotation Add MapAnnotation <ScenarioPath> Add <AnnotNum> {AnnotType} [<Parameters>] Adds annotations to the 2D Graphics window 10
MapAnnotation Delete MapAnnotation <ScenarioPath> Delete {<AnnotNum> | All} [WindowID <WinNumber>] Delete map annotations from the 2D Graphics window 6.0
MapAnnotation Export MapAnnotation <ScenarioPath> Export "<FilePath>" [WindowID <WinNumber>] Export map annotations to a file 6.0
MapAnnotation Modify MapAnnotation <ScenarioPath> Modify <AnnotNum> {Option} <Parameters> Modify previously added map annotations 6.0
MapAnnotation_RM MapAnnotation_RM <ScenarioPath> {Option} [WindowID <WinNumber>] Return information about map annotations. 10.1
MapAttribs MapAttribs <ScenarioPath> {AttributeType} {Attribute} {State} [<Color>] Control the graphical attributes of the 2D Graphics window 10
MapDetails MapDetails <ScenarioPath> {DetailOption} <Parameters> Control the type and resolution of details displayed in the 2D Graphics window 9.0
MapGraphics AspectRatio MapGraphics <ScenarioPath> AspectRatio Always2To1 {On | Off} [WindowID <WinNumber>] Set the map aspect ratio to be used on the 2D Graphics window 7.1
MapGraphics Fonts MapGraphics <ScenarioPath> Fonts [{Small | Medium | Large}] {FontOptions} Set the font styles to be used on the 2D Graphics window 9.1
MapGraphics Resolution MapGraphics <ScenarioPath> Resolution {ResOptions} Set the map resolution to be used on the 2D Graphics window 7.1
MapGraphics SetCentralBody MapGraphics <ScenarioPath> SetCentralBody <CBName> [WindowID <WinNumber>] Set the central body that will be displayed in a 2D Graphics window 8.1
MapID_R MapID_R <ScenarioPath> [<Count>] Return information about the open 2D Graphics windows. 5.0
MapProjection MapProjection <ScenarioPath> {ProjectionType} [<WinNumber>] [{ProjectionOption} <Parameters>] Set the graphical display of the central body in the 2D Graphics window 4.1.1
MapSnap MapSnap <ScenarioPath> {SnapOption} [<Parameters>] [<WinNumber>] Take a picture of the current 2D Graphics window and save it 10.1
MapTracking MapTracking <ScenarioPath> {TrackingType} [<WinNumber>] Set the display format of the mouse movement in the 2D Graphics window 6.2
Matlab ExportMatfile (Facilities, Places, Targets and Vehicles) Matlab <ObjectPath> ExportMatFile <VariableName> <TimeStep> "<FilePath>" Sets the variable name and timestep and then exports the object to the specified file 4.2
MeasureSurfaceDistance MeasureSurfaceDistance <ScenarioPath> <StartLat> <StartLon> <EndLat> <EndLon> [<CentralBodyName>] Returns the distance between two points on the surface of the central body in meters 5.0
Message Message <ApplicationPath> {MessageOptions} Display text messages in the STK Message Viewer window 7.0
MessageWindow MessageWindow <ApplicationPath> {MsgWinOption} [<Parameters>] Control the display of the STK Message Viewer window 6.2
Missile Missile <ObjectPath> Trajectory {TimeValue} <StepSize> {LaunchOption} <LaunchParameters> {TrajOption} <Value> {ImpactOption} <ImpactParameter> Set the basic properties of a missile and propagate a ballistic flight path 10
MissionModeler MissionModeler <AircraftObjectPath> {ConfigureAll | CalculateAll | SendNtfUpdate} Configure all procedures, calculate any changes made to the aircraft object, or implement all changes across STK. 7.0
MissionModeler Aircraft MissionModeler <AircraftObjectPath> Aircraft {AircraftOption} <Parameters> Define an aircraft model and set mission modeling parameters. 7.0
MissionModeler Configuration MissionModeler <AircraftObjectPath> Configuration {ConfigOption} Set configuration values for a MissionModeler aircraft. 8.0
MissionModeler Phase MissionModeler <AircraftObjectPath> Phase {PhaseOption} <Parameters> Add or remove a phase, set a phase name, or set/unset an active model. 7.0
MissionModeler Procedure MissionModeler <AircraftObjectPath> Procedure {ProcedureOption} <Parameters> Add, remove, rename, or move a procedure, set the procedure time, or set a procedure property for a MissionModeler Aircraft. 11
MissionModeler Site MissionModeler <AircraftObjectPath> Site {SiteOption} <Parameters> Rename a site or set a site property or method value. 7.0
MissionModeler_RM MissionModeler_RM <AircraftObjectPath> {MissionModelerOptions} Return information about a particular mission modeling aircraft. 8.1

- N -

Command Format Description Version
New New <ApplicationPath> <ClassPath> <NewObjectName> {NewOptions} Create a new scenario or add a new object to the current scenario 8.1
NewMulti NewMulti <ApplicationPath> <ClassPathOfObjectToCreate> <NumToCreate> <NewName1> [<NewName2>...] [NoDefault] [Ignore] Create multiple instances of new objects 4.2

- O -

Command Format Description Version
ObjectBrowser ObjectBrowser <ApplicationPath> {Options} Change how the STK Object Browser window is displayed. 11
OnLineOperations OnlineOperations <ApplicationPath> {Options} Set the values for online operations 10
OnePointAccess OnePointAccess <FromObjectPath> <ToObjectPath> {ComputeOption} [{SummaryOption}] [{TimeInterval} [<StepSize>]] [OutputFile "<FilePath>"] Evaluate satisfaction of multiple constraints at a specified time. 10
OpenHtmlOnLoad OpenHtmlOnLoad <ApplicationPath> {On | Off} Set the default for loading HTML files when loading scenarios into STK 5.0
OpenHtmlViewer OpenHtmlViewer <ApplicationPath> ["<HtmlPage>"] Open the HTML Viewer in STK 9.0
OrbitWizard OrbitWizard <VehObjectPath> {Type} [{Options}] Define a satellite or missile using the Orbit Wizard options. 10

- P -

Command Format Description Version
Parallel Parallel <AppOrScenPath> {ParallelOption} Configure parallel processing. 10.0.2
Parallel_RM Parallel_RM <AppOrScenPath> {ParallelOption} Return information related to parallel processing. 10.0.2
PassBreak (Satellites) PassBreak <SatObjectPath> {PassOption} [<Parameters>] Set the pass options for a satellite 10
PatternTool PatternTool <SensorObjectPath> "<DateTime>" "<FilePath>" {Method} <Parameters> Create and save a custom sensor pattern 9.0
Point 3DModel Point <SensorObjectPath> 3DModel <AttachPoint> Point a sensor using a model attach point. 9.0
Point AlongVector Point <SensorObjectPath> AlongVector "<AlignmentVector>" "<ConstraintVector>" [<ClockAngleOffset>] Control sensor pointing along a vector for a specified sensor instance 11
Point External Point <SensorObjectPath> External "<FilePath.sp>" Point a sensor using data from an external file 4.0
Point Fixed Point <SensorObjectPath> Fixed {OrientMethod} <MethodData> Control fixed sensor pointing for a specified sensor instance 4.0
Point FixedInRef Point <SensorObjectPath> FixedInRef {OrientMethod} <MethodData> "<ReferenceAxes>" Control fixed sensor pointing for a specified sensor instance 4.3
Point GrazingAlt Point <SensorObjectPath> GrazingAlt <Azimuth> <GrazingAltitude> Point a sensor to a specified grazing altitude 4.2.1
Point Schedule Point <SensorObjectPath> Schedule {ScheduleOption} [<MethodData>] Control scheduled sensor pointing 10
Point Spinning Point <SensorObjectPath> Spinning <Azimuth> <Elevation> <ConeAngle> {ScanMethod} [<ScanMethodParams>] <Rate> <Offset> Control spinning sensor pointing 4.0
Point Targeted Point <SensorObjectPath> Targeted {OrientMethod} <MethodData> Point sensors to track or target other objects in a scenario 9.0
Position (Facility, Place, Target & Area Target) Position <ObjectPath> [{Type}] [{TimeValue}] Locate the position of a facility, place or target or the centroid of an area target 10
Position (Vehicles) Position <ObjectPath> [{TimeValue}] Locate a vehicle 10
Position_RM Position_RM <MTOObjectPath> {PosOptions} Compute position of MTO tracks at time. 10
Print Print <ScenarioPath> [<WinNumber>] Prints the 2D map 4.2
Propagate Propagate <SatObjectPath> [{TimeInterval}] Propagate vehicle ephemeris 10
Prune Prune <ObjectPath> {PruneOption} <Parameters> Control amount of data stored for a vehicle (data thinning) 10

- Q -

Command Format Description Version
QuickReportAdd QuickReportAdd <ScenarioPath> Name "<QuickReportName>" Type {RptType} Style "<StyleName>" Object <TruncObjPath> [FromObject <TruncObjPath>] Add a Quick Report. 10
QuickReportCreate QuickReportCreate <ScenarioPath> "<QuickReportName>" Display a Quick Report. 8.1
QuickReport_RM QuickReport_RM <ScenarioPath> {GetList | GetReport "<QuickReportName>"} Return a Quick Report or list of Quick Report names. 8.1
QuickSave QuickSave <ScenarioPath> Save a scenario without saving subobjects 4.0

- R -

Command Format Description Version
RCS RCS <ObjectPath> {Options} <Parameters> Set and modify RCS values for an object 10.1
RCS (Deprecated) RCS <ObjectPath> {RCSOption} <Parameters> Set and modify RCS values for an object (Deprecated Command) 10.1
RCS_R RCS_R <ObjectPath> <Frequency> [<IncidentAz> <IncidentEl> <ReflectedAz> <ReflectedEl>] Return the RCS value for an object 8.0
RCS_RM RCS_RM <ObjectPath> GetValue [<AttributePath>] Get information about radar cross section properties. 10.1
RFI RFI <ObjectPath> {RFIOption} <Parameters> Set radio frequency interference options for facilities, ships, aircraft and ground vehicles 10
Radar Radar <RdrObjectPath> {Options} <AttributePath> [<Value>] [<Unit>] Set, add and remove properties for a radar. 10.1
Radar Antenna Radar <RdrObjectPath> Antenna {AntennaType} <Parameters> Set the antenna properties of a radar (Deprecated Command) 10.1
Radar Define Radar <RdrObjectPath> Define {Monostatic | BiStatic} <Parameters> Set basic properties of a radar (Deprecated Command) 10.1
Radar GainLoss Radar <RdrObjectPath> GainLoss {ClearAll | <Label1> <Value1>} [<Label2> <Value2>...] Add other gain/loss values to a radar (Deprecated Command) 10.1
Radar Jammers Radar <RdrObjectPath> Jammers {Add | Remove} {All | <JammerPath>} Add jammer objects to a radar (Deprecated Command) 10.1
Radar Orient Radar <RdrObjectPath> Orient {Orientation} <Parameters> Set the antenna orientation of a radar (Deprecated Command) 10.1
Radar Polarization Radar <RdrObjectPath> {PolarizationOption} {Parameters} Implement transmit and receive polarization for a radar (Deprecated Command) 10.1
Radar RainModel Radar <RdrObjectPath> RainModel {State} [<Outage>] Set outage values for rain models (Deprecated Command) 10.1
Radar SAR Radar <RdrObjectPath> SAR {SARProps} [<Value>] Set the radar properties of a synthetic aperture radar (SAR) (Deprecated Command) 10.1
Radar SearchTrack Radar <RdrObjectPath> SearchTrack {Mode} [{SearchTrackProps} <Value>] Set the search and track properties of a radar (Deprecated Command) 10.1
Radar SysTemp Radar <RdrObjectPath> SysTemp {SystemOptions} <Parameters> Set RF system temperature properties for radars (Deprecated Command) 10.1
RadarClutter RadarClutter <ObjectPath> SetValue <AttributePath> <Value> [<Unit>] Set and modify properties for radar clutter. 10.1
RadarClutter_RM RadarClutter_RM <ObjectPath> GetValue [<AttributePath>] Get information about an object's clutter properties. 10.1
Radar_RM Radar_RM <ObjectPath> GetValue [<AttributePath>] Get information about a radar's properties. 10.1
Range_RM Range_RM <MTOObjectPath> Object <ObjectPath> {RangeOptions} Compute range to an identified number of MTO tracks from an STK Object. 10
RdrAdvModel RdrAdvModel <RdrObjectPath> {ModelOption} [<Parameters>] Set properties for the radar advanced environment (Deprecated Command) 10.1
RealTime RealTime <VehObjectPath> {RealTimeOption} [<Parameters>] Propagate vehicle (all types) ephemeris using near-real-time data received using a Connect socket 5.0.3
Receiver Receiver <RcObjectPath> {Options} <AttributePath> [<Value>] [<Unit>] Set, add and remove properties for a receiver. 9.0
Receiver_RM Receiver_RM <RcObjectPath> GetValue [<AttributePath>] Get information about a receiver. 9.0
Reference Reference <SatObjectPath> SetRefSatellite <SatObjectPath> Specify a vehicle to be used as a reference satellite in a formation flying situation. 9.0
Refraction Refraction <ObjectPath> {Options} Set refraction properties for sensor, radar, receiver, transmitter or antenna. 8.0
Reload (Satellite, Missile, & Launch Vehicle) Reload <ApplicationPath> <ClassPath> "<FilePath>" Restore the original ephemeris data of a satellite, missile or launch vehicle in the current scenario 9.1
RemoveAccess RemoveAccess <FromObjectPath> <ToObjectPath> Remove access data from one object to another 4.2
RemoveAllAccess RemoveAllAccess <ApplicationPath> Remove all calculated accesses 4.0
RemoveRptWins RemoveRptWins <ApplicationPath> <ObjectPath> Remove all report or graph windows associated with an object 4.0.3
Rename Rename <ObjectPath> <NewName> Rename an object 4.0
ReportCreate ReportCreate <ObjectPath> ({Option} <Value>)... Generate a report file to display or save. 10
ReportOptions ReportOptions <ObjectPath> {ReportOption} <Parameters> Set options used when generating a report. 6.2
ReportStyle ReportStyle <ScenarioPath> Load "<FilePath>" Load a report style file to your local config area. 8.1
Report_RM Report_RM <ObjectPath> ({Option} <Value>)... Return data in a specified report style. 10

- S -

Command Format Description Version
SDF SDF <ApplicationPath> {Option} [<Parameters>] Configure STK Data Federate (SDF) servers. 11
SDFLoad SDFLoad <ApplicationPath> <Parameters> Load a VDF or STK file from the STK Data Federate (SDF) servers into STK. 11
SDFSave SDFSave <ApplicationPath> <ObjectPath> "<ServerFilePath>" [<Options>] Save or check in a VDF or STK object to the STK Data Federate (SDF) servers. 11
SDF_RM SDF_RM <ApplicationPath> {Option} Return information about STK Data Federate (SDF) servers and resources. 11
SEET GCR SEET <VehiclePath> GCR {GCROptions} Specify SEET vehicle galactic cosmic radiation (GCR) parameters. 10.1.1
SEET Graphics (Scenario) SEET <ScenarioPath> Graphics MagField {GfxOptions} Specify SEET magnetic field graphics options. 9.1
SEET Graphics (Vehicle) SEET <VehiclePath> Graphics {MagFieldLine | SAAContour} {GfxOptions} Specify SEET vehicle graphics options. 10.1.1
SEET MagField SEET <VehiclePath> MagField {FieldOptions} Set geomagnetic field parameters. 9.1
SEET ParticleFlux SEET <VehiclePath> ParticleFlux {FluxOptions} Set Particle Flux parameters. 9.1
SEET Radiation (Scenario) SEET <ScenarioPath> Radiation {RadOptions} Specify SEET radiation options. 9.1
SEET Radiation (Vehicle) SEET <VehiclePath> Radiation {RadOptions} Specify SEET vehicle radiation options. 10
SEET SAAContour SEET <VehiclePath> SAAContour {SAAOptions} Set SAA contour parameters. 9.1
SEET SEP SEET <VehiclePath> SEP {SEPOptions} Specify SEET vehicle solar energetic particles (SEP) options. 10.1.1
SEET VehTemperature SEET <VehiclePath> VehTemperature {TempOptions} Set vehicle temperature parameters. 9.1
Save Save <ApplicationPath> <ObjectPath> ["<SaveInDirectory>"] Save a scenario or object within a scenario 4.0
SaveAs SaveAs <ApplicationPath> <ObjectPath> "<FilePath>" Save a scenario or object within a scenario with a different name 4.2
SavePreferences SavePreferences <ApplicationPath> {SaveOption} <Parameters> Set the preferences for saving object data 9.0
SensorQuery SensorQuery <SensorObjectPath> [{QueryType}] Return information about a sensor 4.0.6
SetAccessOption SetAccessOption <ObjectPath> {Whole | Any} Set access to use the whole object during computations. 6.2
SetAnalysisTimePeriod SetAnalysisTimePeriod <ScenarioPath> {TimeInterval} Establish the scenario's analysis time period 10
SetAnimation SetAnimation <ScenarioPath> {AnimateOption} <Parameters> Set values to control animation. 10
SetAsDefault SetAsDefault <ApplicationPath> [<ObjectPath>] Save the indicated object as the default 4.2
SetAttitude ClearData SetAttitude <ObjectPath> ClearData [{SegmentOptions}] Clear attitude data created using AddAttitude commands 7.1
SetAttitude DataReference SetAttitude <VehObjectPath> DataReference {ProfileType} <Parameters> Specify the reference attitude profile for incoming attitude data 5.0.3
SetAttitude File SetAttitude <VehObjectPath> File "<FilePath>" [<Blocking>] [{SaveFile | SaveLocally}] Reset attitude to read from an external attitude file 11
SetAttitude Offset SetAttitude <ObjectPath> Offset <OffsetValue> Reset attitude to use the specified attitude offset 4.1.1
SetAttitude Profile SetAttitude <ObjectPath> Profile {ProfileType} <Parameters> Reset attitude to use the attitude profile and offsets specified 11
SetAttitude RealTime SetAttitude <ObjectPath> RealTime {LookAheadMethod} [<LookAheadDuration> <LookBehindDuration> <BlockFactor>] Reset attitude to use near-real-time data over a Connect socket 4.1.1
SetAttitude Standard SetAttitude <ObjectPath> Standard Reset attitude to use a standard profile type 4.1.1
SetAttitude Target SetAttitude <VehicleObjectPath> Target {TargetOption} [<Parameters>] Reset attitude to use a targeted type 10
SetAttitude TimeOffset SetAttitude <VehObjectPath> TimeOffset <OffsetValue> Shift the start time for all attitude segments 5.0.4
SetAzElMask (Facility, Place & Target) SetAzElMask <ObjectPath> {UseOption} ["<FilePath>"] Set the azimuth-elevation mask for a facility, place or target 10
SetAzElMask (Sensor) SetAzElMask <SensorObjectPath> {UseOption} [<Parameters>] Set the azimuth-elevation mask for a sensor 4.0.6
SetBoundary SetBoundary <ATObjectPath> {Type} <Parameters> Define the perimeter of an area target 6.2
SetConVersion SetConVersion <ApplicationPath> <VersionNumber> Set the version of Connect to be used when sending and receiving commands for the current Connect session 4.0.2
SetConnectReportUnits SetConnectReportUnits <ScenarioPath> {Dimension} <Unit> ["<Offset>"] [{Dimension2} {Unit2}...] Set units of measure to be used when generating and displaying reports during the current Connect session (Deprecated Command) 10.1
SetConnectReportUnitsFlag SetConnectReportUnitsFlag <ScenarioPath> {On | Off} Turn on or off the use of Connect report units. (Deprecated Command) 10.1
SetConstraint (Area & Line Targets) SetConstraint <ObjectPath> {ConstraintName} <Parameters> Set a constraint for an area target or line target 10.0.1
SetConstraint (Chain or Constellation) SetConstraint <ObjectPath> {ConstraintName} {Parameters} Set a constraint for a chain or constellation 8.0
SetConstraint (Comm) SetConstraint <ObjectPath> {ConstraintName} <Parameters> Set a constraint for a receiver, transmitter or antenna 10.1
SetConstraint (EOIR) SetConstraint <SensorObjectPath> {ConstraintName} <Parameters> Set an EOIR constraint for a sensor 9.2.1
SetConstraint (Facility, Place & Target) SetConstraint <ObjectPath> {ConstraintName} <Parameters> Set a constraint for a facility, place or target 10
SetConstraint (Planets & Stars) SetConstraint <ObjectPath> {ConstraintName} {State} Set a constraint for a planet or star 5.0.3
SetConstraint (Radar) SetConstraint <RdrObjectPath> {ConstraintName} <Parameters> Set constraints for a radar system 10.1
SetConstraint (SEET) SetConstraint <ObjectPath> {ConstraintName} <Parameters> Set a SEET constraint for a vehicle 9.1
SetConstraint (Sensor) SetConstraint <SensorObjectPath> {ConstraintName} <Parameters> Set a constraint for a sensor 10
SetConstraint (Vehicles) SetConstraint <ObjectPath> {ConstraintName} <Parameters> Set a constraint for a vehicle 10.1
SetConstraintOptions SetConstraintOptions <ObjectPath> {ConstraintName} {Options} Set constraint options for an object's active constraints. 9.2.2
SetDefaultDir SetDefaultDir <ApplicationPath> "<NewDirectoryPath>" Set the current default directory path 4.0.5
SetDescription SetDescription <ObjectPath> {Type} [{Option}] "<Description>" Set the long or short description of a scenario or object 6.2
SetEpoch SetEpoch <ScenarioPath> {"<EpochTime>" | UseAnalysisStartTime} Set the scenario epoch 9.0
SetGUIUnits SetGUIUnits <ScenarioPath> {Dimension} {UnitID} [{Dimension2} {UnitID2}...] Set units of measure for entering data via the graphical user interface (panels) (Deprecated Command) 10.1
SetGreatArcStart SetGreatArcStart <ObjectPath> {TimeValue} Set the start time for an aircraft, ground vehicle or ship 10
SetHeightAboveGround SetHeightAboveGround <ObjectPath> <Height> Set the height above ground of a facility, place or target. 10
SetInternalUnits SetInternalUnits <ScenarioPath> {UnitOption} Set units to the internal STK values (Deprecated Command) 10.1
SetInterplanetaryMode SetInterplanetaryMode <ApplicationPath> {On | Off} Control the ability to use planetary options. 9.0
SetLifetime SetLifetime <SatObjectPath> {LifeOption} <Value> Set parameters for lifetime calculations 7.0
SetLine SetLine <LTObjectPath> [{PointType}] <NumPoints> {PointDefn}... Defines the points of a line target. 6.2
SetLineAnchor SetLineAnchor <LTObjectPath> {AnchorOption} Set the anchor point for a LineTarget 6.2
SetMass (Satellites) SetMass <SatObjectPath> {DefineOption} <Parameters> Set a satellite's mass 4.1
SetPassNumber (Satellites) SetPassNumber <SatObjectPath> <PassNumber> Initialize the pass numbering for a satellite 4.2
SetPathNumber (Satellites) SetPathNumber <SatObjectPath> <PathNumber> <RepeatCount> Initialize the numbering of the paths within a repeating ground track cycle for a satellite 4.2
SetPosition (Facility, Place, Target & Area Target) SetPosition <ObjectPath> [{Type}] {CoordType} <Parameters> Set the position of a facility, place, target or area target 10
SetPosition (Vehicles) SetPosition <ObjectPath> {PositionType} {TimeValue} <PositionData> Set the position of a vehicle 10
SetPosition DataReference SetPosition <ObjectPath> DataReference "<TruncObjectPath> <CrdnName>" Specify the reference coordinate system for incoming ephemeris data. 5.0
SetPositionCov SetPositionCov <VehObjectPath> [{PositionType}] {TimeValue} [<PositionData>] {CovarianceType} <CovarianceData> Set position, velocity and position covariance data 10
SetPropSpecific SetPropSpecific <SatObjectPath> {PropOption} <Parameter> Set propagator specific data for a satellite. 9.0
SetPropagator File SetPropagator <ObjectPath> File {Propagator} "<FilePath>" [{NoProp | {TimeInterval}}] Define a vehicle (any type) using an external file 10
SetPropagator GreatArc SetPropagator <ObjectPath> GreatArc Set the propagator of a great arc vehicle. 7.0
SetPropagator MissionModeler SetPropagator <AircraftObjPath> MissionModeler Set the propagator of an aircraft to MissionModeler 7.0
SetPropagatorDefaults SetPropagatorDefaults <ApplicationPath> {Propagator} {PropOptions} Set default values for SGP4 and GPS propagators. 9.0
SetReportUnits SetReportUnits <ScenarioPath> {Dimension} <Unit> ["<Offset>"] [{Dimension2} {Unit2}...] Set units of measure to be used when generating and displaying reports during the current Connect session (Deprecated Command) 10.1
SetResolution SetResolution <SensorObjectPath> {ResolutionOption} <Value> Set resolution properties for a sensor 4.0.2
SetSGP4Prop SetSGP4Prop <SatObjectPath> {Routine} Set the routine for an SGP4 propagator 5.0.3
SetState SetState <VehiclePath> {Method} <Parameters> Set the state of a vehicle using propagator, coordinates or file. 10
SetState (Missile) SetState <MissileObjectPath> {CoordinateType} TwoBody {TimeInterval} <StepSize> {CoordSystem} "<OrbitEpoch>" <CoordTypeParameters> ["<CoordEpoch>"] Set the trajectory of a missile using the TwoBody propagator. 10
SetState 11Parameter SetState <SatObjectPath> 11Parameter <Options> Set the orbit state of a satellite from an 11-Parameter file. 10.1
SetState Cartesian SetState <VehObjectPath> Cartesian {Propagator} {NoProp | {TimeInterval}} <StepSize> {CoordSystem} "<OrbitEpoch>" <X> <Y> <Z> <vX> <vY> <vZ> ["<CoordEpoch>"] Set the state of a satellite or missile using Cartesian coordinates 10.1
SetState Classical SetState <VehObjectPath> Classical {Propagator} {NoProp | {TimeInterval}} <StepSize> {CoordSystem} "<OrbitEpoch>" <SemiMajorAxis> <Eccentricity> <Inclination> <ArgOfPerigee> <RAAN> <MeanAnom> ["<CoordEpoch>"] Set the orbit state of a satellite or missile using classical coordinates 10.1
SetState Equi SetState <VehObjectPath> Equi {Propagator} {NoProp | {TimeInterval}} <StepSize> {CoordSystem} "<OrbitEpoch>" <SemimajorAxis> <h> <k> <p> <q> <MeanLon> {Retrograde | Posigrade} ["<CoordEpoch>"] Set the orbit state of a satellite or missile using equinoctial coordinates 10.1
SetState File SetState <VehObjectPath> File "<FilePath>" [{Options}] Set the path of a vehicle from an external ephemeris file (Deprecated Command) 10.1
SetState FromFile SetState <VehObjectPath> FromFile "<FilePath>" [{Options}] Set the path of a vehicle from an external ephemeris file 11
SetState GPS SetState <SatObjectPath> GPS <PRN> [{SetStateOption} <Value> ...] Set the orbit state of a satellite from a GPS file. 10.1
SetState MixedSpherical SetState <VehObjectPath> MixedSpherical {Propagator} {NoProp | {TimeInterval}} <StepSize> {CoordSystem} "<OrbitEpoch>" <Longitude> <GeodeticLatitude> <Altitude> <HorizontalFlightPathAngle> <FlightPathAzimuth> <Velocity> ["<CoordEpoch>"] Set the orbit state of a satellite or missile using mixed spherical coordinates 10.1
SetState SGP4 (Satellites) SetState <SatObjectPath> SGP4 {NoProp | {TimeInterval}} <StepSize> <SSCNumber> TLESource {Automatic | DefineElements} [<Parameters>] Set the orbit state of a satellite and propagate an SGP4 orbit 10.1
SetState SP3 SetState <SatObjectPath> SP3 <Options> Set the orbit state of a satellite from an SP3 file. 10.1
SetState SPICE SetState <SatObjectPath> SPICE <Options> Set the orbit state of a satellite from an SPICE file. 10.1
SetState SimpleAscent (Launch Vehicle) SetState <LVObjectPath> SimpleAscent {StartTime} [{StopTime}] <StepSize> {Geodetic | Geocentric} <LaunchLat> <LaunchLon> {<LaunchAlt> | <LaunchRadius>} <BurnoutVelocity> <BurnoutLat> <BurnoutLon> {<BurnoutAlt> | <BurnoutRadius>} [NoProp] Set the trajectory of a launch vehicle 10.1
SetState Spherical SetState <VehObjectPath> Spherical {Propagator} {NoProp | {TimeInterval}} <StepSize> {CoordSystem} "<OrbitEpoch>" <RightAscension> <Declination> <Radius> <HorizontalFlightPathAngle> <FlightPathAzimuth> <Velocity> ["<CoordEpoch>"] Set the orbit state of a satellite or missile using spherical coordinates 10.1
SetState TLE (Satellites) SetState <SatObjectPath> TLE "<TLECard1>" "<TLECard2>" [{Options}] Set the orbit state of a satellite using a two-line element set. 10.1
SetStateIgnoreCB SetStateIgnoreCB <SatObjectPath> {ElementSetType} {Parameters} Set the orbit state of a vehicle, ignoring propagation intersections with the central body. 6.2
SetSwath SetSwath <SensorObjectPath> {Options} Set the properties of a Sensor Swath. 10
SetTerrainNormal SetTerrainNormal <ObjectPath> {SurfaceNormal | Manual {Option} <Parameters>} Set the direction perpendicular to the local terrain for a facility, place or target. 10
SetTimePeriod SetTimePeriod <ScenarioPath> "<StartTime>" "<StopTime>" Establish the scenario's time period (Deprecated Command) 9.0
SetUnits SetUnits <ApplicationPath> {Unit1} [{Unit2}] [{Unit3}] Set date, distance and time units for data transfer during the Connect session (Deprecated Command) 10.1
ShowBrowser ShowBrowser <ApplicationPath> Show the Object Browser in STK. 9.0
ShowNames ShowNames <ScenarioPath> [SubObjects [<ParentPath>]] [Class <ClassName>] Identify the subobjects of an object or all objects of a certain type 10.1
ShowUnits ShowUnits <ScenarioPath> {UnitLevel} Get the current units of measure being used for entering data via the interface, displaying data in reports or entering data via the Connect socket (Deprecated Command) 10.1
SoftVTR2D SoftVTR2D <ScenarioPath> {SoftVTROption} <Value> [{SoftVTROption} <Value>...] Control soft video tape recording features for a 2D Graphics window 7.1
SoftVTR2D_R SoftVTR2D_R <ScenarioPath> {Options} Return information about Soft VTR settings. 7.1
SoftVTR3D SoftVTR3D <ScenarioPath> {SoftVTROptions} Control soft video tape recording features for a 3D window 7.1
SpatialTool SpatialTool <ScenarioPath> {Options} Define volumes and elements used in constructing them, including templates. 11
SpatialTool Spatial Calculation SpatialTool <ScenarioPath> <ParentObject> {Action} {Spatial Calculation | Spatial CalculationTemplate} <Spatial CalculationName> [{Spatial CalculationType} <Spatial CalculationTypeParams>] Define and modify Spatial Calculation components and templates. 11
SpatialTool Spatial Condition SpatialTool <ScenarioPath> <ParentObject> {Action} {Spatial Condition | Spatial ConditionTemplate} <Spatial ConditionName> [{Spatial ConditionType} <Spatial ConditionTypeParams>] Define and modify Spatial Condition components and templates. 11
SpatialTool Volume Grid SpatialTool <ScenarioPath> <ParentObject> {Action} {Volume Grid | Volume GridTemplate} <Volume GridName> [{Volume GridType} <Volume GridTypeParams>] Define and modify Volume Grid components and templates. 11
SpatialTool_R SpatialTool_R <ScenarioPath> {Option} [<Parameters>] Return information about Spatial components. 11
SpatialTool_RM SpatialTool_RM <ScenarioPath> {Option} [<Parameters>] Return information about SpatialTool components. 11
StarData_RM StarData_RM <ScenarioPath> Return data about stars 9.2.1
StopWatch StopWatch <ApplicationPath> {Start | Reset} Start or reset a counter to time commands 4.0.5
StopWatchGet StopWatchGet <ApplicationPath> {Stop | Split} [{TimeUnits}] Stop the StopWatch counter and return the time or return split times without stopping the counter 4.0.5
SubObjUnload SubObjUnload <ObjectPath> Unload all subobjects of a scenario or object 4.0
Surveillance Surveillance <ObjectPath> {SurveillanceOptions} <Parameters> Set surveillance properties for an object 10
Swath (Vehicles) Swath <ObjectPath> {Type} <Value> [{DisplayOption}] Calculate and display a vehicle's swath 8.1
Swath RemoveAll (Sensor) Swath <SensorObjectPath> RemoveAll Remove the display of all sensor swath 4.2.1

- T -

Command Format Description Version
TLEFileOptions TLEFileOptions <SatObjectPath> (AddFile "<FilePath>")... Add TLE files to SGP4 vehicles 9.0
TLESwitchMethod TLESwitchMethod <SatObjectPath> {Epoch | Midpoint | TCA | Override "<OverrideTime>" | Disable} [<ElSetNumber>] Set the TLE switch method for SGP4 vehicles 9.0
Terrain Terrain <ScenarioPath> {Action} <Parameters> Add or remove terrain data to be used in STK calculations 11
TerrainServer TerrainServer <ApplicationPath> <Parameters> Specify a terrain server to be used in STK calculations 11
TerrainServer_RM TerrainServer_RM <ApplicationPath> {Option} To get information about the terrain server being used in STK calculations 11
Terrain_RM Terrain_RM <ScenarioPath> TerrainServer {Option} Return information about the Terrain Server. 11
TimeTool TimeTool <ScenarioPath> {Options} Define components defining instances or intervals of time. 10.1.1
TimeTool Collection of Interval Lists TimeTool <ScenarioPath> <ParentObject> {Action} {"Collection of Interval Lists" | "Collection of Interval ListsTemplate"} <ComponentName> [{CollectionOfIntervalListsType} <TypeParams>] Define and modify Collection of Interval Lists components and templates. 10.1
TimeTool Interval TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval" | "IntervalTemplate"} <ComponentName> [{IntervalType} <TypeParams>] Define and modify Interval components and templates. 10
TimeTool Interval List TimeTool <ScenarioPath> <ParentObject> {Action} {"Interval List" | "Interval ListTemplate"} <ComponentName> [{IntervalListType} <TypeParams>] Define and modify Interval List components and templates. 10.0.1
TimeTool Time Array TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Array" | "Time ArrayTemplate"} <ComponentName> [{TimeArrayType} <TypeParams>] Define and modify Time Array components and templates. 10.1
TimeTool Time Instant TimeTool <ScenarioPath> <ParentObject> {Action} {"Time Instant" | "Time InstantTemplate"} <ComponentName> [{TimeInstantType} <TypeParams>] Define and modify Time Instant components and templates. 10
TimeTool_R TimeTool_R <ScenarioPath> {Option} [<Parameters>] Return information about TimeTool components. 10
TimeTool_RM TimeTool_RM <ScenarioPath> {Option} [<Parameters>] Return information about TimeTool components. 10.1
Timeline Timeline <ScenarioPath> {Option} <Parameters> Define and manage the Timeline in STK 10.1
Track Track <MTOObjectPath> {TrackOption} Define a track in a Multi-Track Object (MTO). 10.1
Track2d Track2d <MTOObjectPath> {TrackOption} Defines 2D Graphics of tracks for a Multi-Track Object (MTO). 10.1
Track3d Track3d <MTOObjectPath> {TrackOption} Defines 3D Graphics of tracks for a Multi-Track Object (MTO). 10.1
Transmitter Transmitter <XmObjectPath> {Option} <AttributePath> [<Value>] [<Unit>] Set, add and remove properties for a transmitter. 10
Transmitter_RM Transmitter_RM <ObjectPath> GetValue [<AttributePath>] Get information about a transmitter's properties. 10

- U -

Command Format Description Version
Units_Convert Units_Convert <ScenarioPath> {Date | Unit} <Parameters> Convert a value from one unit to another. 10.1
Units_Get Units_Get <ScenarioPath> {Option} List the current units of measure. 10.1
Units_Set Units_Set <ScenarioPath> {Option} <Parameters> Set units of measure. 11
Units_SetConnect Units_SetConnect <AppOrScenPath> {Default | Internal | {Dimension} {Unit}... } Set units of measure for Connect. 10.1
Unload Unload <ApplicationPath> <ObjectPath> [RemAssignedObjs] Remove an object or scenario 4.0
UnloadMulti UnloadMulti <ApplicationPath> <ObjectPath> Remove an object and all of its subobjects from the current scenario 9.1
UseMapStyle UseMapStyle <ScenarioPath> {MapStyle} [<WinNumber>] Sets the 2D map style 4.2
UseMapStyleTime UseMapStyleTime <ScenarioPath> {State} Turn on or off the map style time 4.2
UseTerrain UseTerrain <ObjectPath> {UseOption} To enable or disable the consideration of terrain data for calculations 10

- V -

Command Format Description Version
VO AOULabelSwapDist VO <ObjectPath> AOULabelSwapDist {<Value> | All | ModelLabel | MarkerLabel | Marker | Point} Set label swap distance for a vehicle's AOU. 8.0
VO AccessText VO <ScenarioPath> AccessText {AccTextOption} <Parameters> [WindowID <WinNumber>] Define the display of access text in the 3D Graphics window 6.1
VO AddArticulation VO <ObjectPath> AddArticulation {ArticulateOptions} Adds an articulation to the given model. 10
VO AdvCATAttributes VO <AdvCATObjPath> AdvCATAttributes {DisplayOption} <Value> [{DisplayOption} <Value>...] Set 3D graphics for an advanced CAT object 10
VO Annotation VO <ScenarioPath> Annotation {AnnotationAction} <Parameters> Control the display of annotations in the 3D window 10
VO Annotation DataDisplayArea VO <ScenarioPath> Annotation DataDisplayArea {AnnotationOption} Set up the data display area on a 3d window. 6.2
VO Annotation Declutter VO <ScenarioPath> Annotation Declutter {On | Off} Declutter text annotations in 3D windows 9.2.2
VO Annotation Frame VO <ScenarioPath> Annotation Frame {AnnotationOption} <Parameters> Display the currently selected viewer reference frame in a 3D window 6.2
VO Annotation Selection VO <ScenarioPath> Annotation Selection {AnnotationOption} <Parameters> Enable display of an object label or information about any point in the 3D Graphics window by double-clicking on it with the mouse. 6.2
VO Annotation Time VO <ScenarioPath> Annotation Time {AnnotationOption} <Parameters> Display the time in a 3D window 5.0
VO Annotation ViewerPos VO * Annotation ViewerPos {AnnotationOption} <Parameters> Control the display properties of the viewer position annotation 6.2
VO Area VO <ObjectPath> Area {AreaOption} <Parameters> Calculate the area of a model 10
VO Articulate VO <ObjectPath> Articulate "<StartTime>" <Duration> <ArticName> <TransformationName> <BeginningArticValue> <EndArticValue> Articulate the appendages of a 3D model while an animation is in progress 4.1.1
VO AttCovAttributes VO <AttCovObjectPath> AttCovAttributes {Show {On | Off} | {AttCovOptions}} Display 3D coverage graphics for an attitude coverage object 10
VO AttFOMAttributes VO <AttFOMObjectPath> AttFOMAttributes {Show {On | Off} | {AttFOMOptions}} Define 3D graphics for an attitude coverage figure of merit object 10
VO AttFOMContours VO <AttFOMObjectPath> AttFOMContours {GfxType} {ContourOption} [<Parameters>] Display 3D contour graphics for an attitude figure of merit 10
VO AttFOMLegend VO <AttFOMObjectPath> AttFOMLegend {GfxType} {DisplayOption1} <Value> [{DisplayOption2} <Value> ...] Display the Attitude Coverage contours legend. 6.1
VO AttitudeView VO <ObjectPath> AttitudeView {AttitudeViewOption} <Parameters> Define and display an attitude sphere for a vehicle, facility, place, target or sensor. 10
VO Attributes (Scenario) VO <ScenarioPath> Attributes {AttributeOption} <Parameters> [<WinNumber>] Set the attributes of a 3D Graphics window 9.0
VO Attributes (Star) VO <StarPath> Attributes {AttributeOption} <Parameters> Set the 3D attributes of a Star object 10.1
VO AzElMask VO <ObjectPath> AzElMask [Type {Altitude | Range}] {DisplayOption} <Value> [{DisplayOption} <Value>...] Define the display of an objects azimuth elevation mask in the 3D Graphics window 8.0
VO AzElMaskTool VO <SensorObjectPath> AzElMaskTool {AzElOption} Generate static body masking files (.bmsk), which are used to restrict visibility to a sensor. 10
VO BearingBox VO <ObjectPath> BearingBox {Keyword} <Value> [{Keyword} <Value>...] Define a volume, relative to a bearing from the North, around an object. 10.1
VO BearingEllipse VO <ObjectPath> BearingEllipse {Keyword} <Value> [{Keyword} <Value>...] Define an ellipse, relative to a bearing from the North, around an object. 10.1
VO BorderWall VO <ObjectPath> BorderWall {BorderWallOption} <Value> [{BorderWallOption} <Value>...] Define the boundary wall of an area target, or the border wall of range rings of a facility, place, target or vehicle. 10
VO Boresight (Sensor) VO <SensorObjectPath> Boresight {On | Off} Control the display of the sensor boresight 4.2.1
VO CameraControl VO <ScenarioPath> CameraControl {CameraOptions} Set parameters for controlling a camera path. 10
VO Celestial VO <ScenarioPath> Celestial {Sun | Moon | Stars} {Options} Define the graphical display of the sun, moon, and celestial sphere in the 3D Graphics window 9.2.1
VO CentralBody VO <ScenarioPath> CentralBody <CBName> [<WinNumber>] Set the central body displayed in a 3d window. 6.0
VO Clipping VO <ScenarioPath> Clipping {ClipType} <Distance> <WinNumber> Set the clipping planes for the view in the 3D window 4.1.1
VO Compass VO * Compass ({CompassOption} <value>)... Add a 3D Compass. 9.1
VO Contours VO <ObjectPath> Contours {On | Off} Display contour levels in a 3D window for Comm and Radar objects. 5.0.4
VO ControlBox VO <VehObjectPath> ControlBox {Keyword} <Value> [{Keyword} <Value>...] Define a volume around an object that moves with the object. 10
VO CovAttributes VO <ObjectPath> CovAttributes {DisplayOption} <Value> [{DisplayOption} <Value>...] Display 3D coverage graphics for a coverage definition object 10
VO CovarPointContours VO <VehObjectPath> CovarPointContours {CovarOption} <Parameters> Define the display of covariance pointing contours 10
VO Covariance VO <VehObjectPath> Covariance {CovarOption} <Parameters> Set or modify Covariance graphics properties 10
VO CreateMarker VO <ObjectPath> CreateMarker MarkerType {MultiImage | MultiFont} KeyName "<KeyName>" [{MarkerOptions}] {TypeSpecificOptions} Create a textured marker from multiple images or create a marker from multiple fonts. 8.0
VO Declutter VO <ScenarioPath> Declutter {DeclutterOption} <DeclutterValue> [{DeclutterOption} <DeclutterValue>...] Reposition the labels on objects that are close together so they don't obstruct one another. 7.0
VO DeleteStoredView VO <ScenarioPath> DeleteStoredView "<ViewName>" [<WinNumber>] Delete the specified stored view from the selected 3D window. 6.2
VO DestroyMarker VO <ObjectPath> DestroyMarker MarkerType {MultiImage | MultiFont} KeyName <KeyName> Delete a textured marker or multi-font marker created using the VO CreateMarker command. 6.1
VO DrawRouteOnSurface VO <ObjectPath> DrawRouteOnSurface {On | Off} Set how the route is drawn for a ground vehicle or a ship. 9.2
VO DynDataText VO <ObjectPath> DynDataText {DynDataTextOption} <Parameters> [{DisplayOption} <Value>] [<WinNumber>] Control the display of dynamic data text reports in the 3D window 10.1
VO EarthShapeModel VO <ScenarioPath> EarthShapeModel {WGS84 | MSL} Show the globe in VO as the MSL surface or WGS84. 7.0
VO ElevContours VO <ObjectPath> ElevContours {Options} Display elevation angle contour levels, for vehicles, in a 3D window 6.2
VO Ellipsoid VO <VehObjectPath> Ellipsoid {Keyword} <Value> [{Keyword} <Value>...] Define an ellipsoid around an object that moves with the object. 10
VO EphemDropLines VO <VehObjectPath> EphemDropLines Type {WGS84 | Terrain | MSL} {DropLineOption} <Value> [{DropLineOption} <Value>...] Display Vehicle ephemeris drop lines. 8.0
VO FOMAttributes VO <ObjectPath> FOMAttributes {DisplayOption} <Value> [{DisplayOption} <Value>...] Display 3D coverage graphics for a figure of merit object 10
VO Fill VO <ObjectPath> Fill {On | Off} Set the fill option to be used on an area target or a sensor 6.1
VO FillGranularity VO <ObjectPath> FillGranularity <Value> Set the granularity to be used when filling an area target. 7.1
VO FillTranslucency VO <SensorObjectPath> FillTranslucency <TranslucencyValue> Set the translucency of a sensor's pattern as displayed on the central body in the 3D Graphics window. 6.1
VO Fonts VO <ScenarioPath> Fonts [{Small | Medium | Large}] {FontOptions} Set the font styles to be used on the 3D Graphics window 9.1
VO Globe VO <ScenarioPath> Globe {GlobeOption} <Value> Control the appearance of the central body in a 3D Graphics window 10.1
VO GlobeDetails VO <ScenarioPath> GlobeDetails {DetailOption} <DetailParams> [WindowID <WinNumber>] Add details to the globe in the VO window 6.2
VO Grids VO <ScenarioPath> Grids {GridType} {DisplayOption} <Value> Control the display of celestial and space grids in the 3D window 6.0
VO GroundMarker (Vehicles) VO <ObjectPath> GroundMarker {MarkerOption} <Parameters> Define the display of markers representing vehicles in the 3D window 6.0
VO ImageSetDef VO <ScenarioPath> ImageSetDef {Action} {ImageSetOptions} Define an image set. 10
VO InitializeSolarPanelsToSun VO <ObjectPath> InitializeSolarPanelsToSun Enable {Yes | No} Change the default setting for solar panel pointing. 6.2
VO KML VO <ScenarioPath> KML {KMLOption} <Parameters> [WindowID <WinNumber>] Manipulate KML files in the 3D Window. 9.2
VO LabelLOD VO <ObjectPath> LabelLOD {LODOption} <Value> [{LODOption} <Value>...] Define the level of detail for displaying an area or line target label 6.0
VO LabelOffsetInPixels VO <ObjectPath> LabelOffsetInPixels {On | Off} Offset an object label in pixel coordinates 5.0.4
VO LabelXYZ VO <ObjectPath> LabelXYZ <XValue> <YValue> <ZValue> Specify the position of an object label offset 5.0.4
VO LevelOfDetail VO <ScenarioPath> LevelOfDetail {Terrain | GlobeTexture} {Increase | Decrease} [WindowID <WinNumber>] Control the level of terrain and globe texture detail in the 3D graphics window. 8.0
VO LightSource VO <ScenarioPath> LightSource {Add | Delete | Modify | DeleteAll} [{LightOption} <Parameter>]... Add a new light source 9.0
VO Lighting VO <ScenarioPath> Lighting {LightOption} [<Parameter>] Control the lighting level in a 3D window 10
VO LineOfBearing VO <ObjectPath> LineOfBearing {Keyword} <Value> [{Keyword} <Value>...] Define an Line of Bearing which is drawn from an origin in the direction of a bearing. 10.1
VO LineWall VO <LTObjectPath> LineWall {LineWallOption} <Value> [{LineWallOption} <Value>...] Define the wall of a line target 8.0
VO MTOAttributes VO <MTOObjectPath> MTOAttributes {VOOptions} Defines global 3D Graphics attributes for a Multi-Track Object (MTO). 7.0
VO Marker VO <ObjectPath> Marker ({MarkerOption} <value>)... Define the display of markers representing objects in the 3D window 9.0
VO Model VO <ObjectPath> Model {Option1} <Value1> [{Option2} <Value2>]... Assign a model to a facility, place, target or vehicle (any type) 10
VO ModelDetail VO <ObjectPath> ModelDetail {On | Off | Set} [{LevelOption} <value>]... Assign a level of detail to a model 6.1.2
VO ModelList VO <ObjectPath> ModelList {ModelOption} [<Parameters>] Set up a model list to be used during animation 10
VO ModelOffset VO <ObjectPath> ModelOffset {OffsetOption} {On | Off} [<X> <Y> <Z>] Assign a position offset to a model 4.2
VO ModelPointing VO <ObjectPath> ModelPointing "<AttachPoint>" {ModelPointOption} <Value> Point parts of a model representing a facility, place, target or vehicle toward another object 11
VO NewWaypointAttributes VO <VehObjectPath> NewWaypointAttributes ({GfxOption} <Parameter>)... Set the 3D Graphics properties for new waypoints and external ephemeris points. 5.0.4
VO ObjectLine VO <ScenarioPath> ObjectLine {Action} {FromObj <TruncObjectPath1>} {ToObj <TruncObjectPath2>} [{LineOptions}] Display lines connecting objects in the 3D Graphics window 10
VO ObjectLineAttachPt VO <ObjectPath> ObjectLineAttachPt {Options} Set ObjectLine attach points. 7.1
VO ObjectStateInWin VO <ScenarioPath> ObjectStateInWin {Options} Control the display of object graphics in the 3D window. 7.0
VO Obscuration VO <SensorObjectPath> Obscuration {ObscurationOption} <Parameters> Set sensor obscuration parameters and compute sensor obscuration 10.1
VO OpenGLInitParms VO <ApplicationPath> OpenGLInitParms {Options} <Parameters> Provide support for advanced 3D viewing options 10.0.1
VO OrbitSystem VO <VehObjectPath> OrbitSystem {Action} {Options} Set the frame of reference for a vehicle's orbit or trajectory. 11
VO Overlay VO <ScenarioPath> Overlay {Action} "<FilePath>" [{OverlayOption} <Value>] Control the display and placement of overlay images in a 3D window. 10.1
VO Pass VO <ObjectPath> Pass {LeadTrailOption} <Parameters> Set leading and trailing graphics in a 3D window for all types of vehicles (Deprecated Command) 9.0
VO Pass3D VO <ObjectPath> Pass3D {LeadTrailOption} <Parameters> Set leading and trailing graphics in a 3D window for all types of vehicles 9.0
VO PersistPartialCBIntersectProjLines VO <SensorObjectPath> PersistPartialCBIntersectProjLines {On | Off} Control the display of the persistance of lines intersecting a central body. 9.1
VO PersistSpaceProjLines VO <SensorObjectPath> PersistSpaceProjLines {On | Off} Control the display of the persistance of projected lines. 9.1
VO PixelAspectRatio VO <ScenarioPath> PixelAspectRatio Value <Value> [WindowID <WinNumber>] Use to control the pixel aspect ratio while recording frames. 6.1
VO Point VO <ObjectPath> Point {PointOptions} Set Point attributes for Vehicles and Facilities. 6.1.2
VO PosDropLine VO <VehObjectPath> PosDropLine Type {WGS84 | Terrain | MSL} {DropLineOption} <Value> [{DropLineOption} <Value>...] Display Vehicle position drop lines. 8.0
VO Primitive VO <ScenarioPath> Primitive {Add | Modify | Delete | Import | Export} {PrimitiveID} [Type {PrimitiveType}] ({PrimitiveOption} <Value>)... Define and modify programmable graphics primitives. 9.2.2
VO Projection VO <ObjectPath> Projection {ProjectionOption} Control the projection of a sensor in the 3D window 7.1
VO PruneArtic VO <ObjectPath> PruneArtic {PruneOption} Control the amount of data stored for an articulation (data thinning) 10
VO Pulse VO <SensorObjectPath> Pulse {PulseOption1} <Value1> [{PulseOption2} <Value2>...] Set or modify Sensor Pulse graphics properties 8.1
VO RadialLines VO <SensorObjectPath> RadialLines {On | Off} Turn on or off the radial lines on a sensor dome 4.1.1
VO RangeContours VO <ObjectPath> RangeContours {AddMethod} <Parameters> Display ground range contours in the 3D Graphics window 8.0
VO RefreshArticState VO <ObjectPath> RefreshArticState Refresh the articulation state for facilities, places, targets and vehicles (any type) 10.1
VO ReloadArticFile VO <ObjectPath> ReloadArticFile Reload an external articulation file for facilities, places, targets and vehicles (any type) 10
VO SAAContour VO <SatObjectPath> SAAContour {On | Off} Display South Atlantic Anomaly contour graphics in the 3D Graphics window (Deprecated Command) 10.1.1
VO SaveArticStateAsDef VO <ObjectPath> SaveArticStateAsDef {On | Off} Specify whether to save articulation values as default. 10
VO SaveStoredView VO <ScenarioPath> SaveStoredView "<ViewName>" [<WinNumber>] Save the current view in the selected 3D window 6.2
VO ScaleLog VO <ObjectPath> ScaleLog <Value> Set the scale of the object's model as displayed in the 3D window 4.1.1
VO ScaleModel VO <ObjectPath> ScaleModel <ScaleFactor> Set the absolute scale factor for a facility, place, target or vehicle (any type) as displayed in a 3D window 10
VO SetDefaultCameraPos VO <ScenarioPath> SetDefaultCameraPos <ObjectClass> <Azimuth> <Elevation> Specify customized camera positions to be used when zooming. 10
VO SetModelColorToObjColor VO <ObjectPath> SetModelColorToObjColor {On | Off} Specify whether a 3D model should track the color of the object. 10
VO SetVectorGeometry VO <ObjectPath> SetVectorGeometry {Option} <Parameters> [WindowID <WinNumber>] Define the display of geometric components in the 3D Graphics window 11
VO SnapFrame VO <ScenarioPath> SnapFrame {SnapOption} [<Parameters>] [<WinNumber>] Take a picture of the current 3D window and save it 4.2
VO SolarPanel VO <ObjectPath> SolarPanel {CommandOption} To model the exposure of solar panels over a given time interval 10
VO SpaceProjection VO <SensorObjectPath> SpaceProjection {Options} Set a Sensor's space projection distance. 8.1
VO StopAtMinAlt VO <ScenarioPath> StopAtMinAlt {On | Off} [MinimumAltitude <MinAlt>] [WindowID <WinNumber>] Define how the central body will be treated when it obstructs the path of the viewer while zooming or rotating with the View Pilot Tool. 6.1
VO StopAtObject VO <ScenarioPath> StopAtObject {On | Off} [<WinNumber>] Define how objects will be treated when they obstruct the path of the viewer while zooming 5.0
VO SurfaceLines VO <ScenarioPath> SurfaceLines {LineOptions} Set lines in a 3D window to be drawn on terrain. 11.0
VO TerrainAndImagery VO <ScenarioPath> TerrainAndImagery {Options} <Parameters> Manipulate VO terrain and imagery. 11
VO TextOutline VO <ScenarioPath> TextOutline {TextOptions} Set the text outline options for 3D Graphics window (Deprecated Command) 9.1
VO TgtExtensionDist VO <SensorObjectPath> TgtExtensionDist {Options} Set a Sensor's targeting distance. 8.1
VO TickMarks VO <ObjectPath> TickMarks ({TickOption} <Parameters>)... Define the display of tick marks in a 3D window. 9.0
VO Translucency VO <ObjectPath> Translucency <TranslucencyValue> Set the translucency of a sensor projection or an area target's fill color as displayed in the 3D window. 4.1.1
VO TranslucentLines VO <SensorObjectPath> TranslucentLines {On | Off} Control the display of the translucent lines on a sensor dome in the 3D window. 4.1.1
VO UseLabelOffset VO <ObjectPath> UseLabelOffset {On | Off} Enable the ability to offset the position of an object label 5.0.4
VO UseSmoothTransition VO <ScenarioPath> UseSmoothTransition {On | Off} Enable or disable smooth transitions between stored views 10
VO UseStoredView VO <ScenarioPath> UseStoredView "<ViewName>" [<WinNumber>] Set the current view in a 3D window to a previously stored view 4.1.1
VO UseStoredViewImageSets VO <ScenarioPath> UseStoredViewImageSets {On | Off} Enable or disable option for stored views to use image set states. 10
VO UseStoredViewTime VO <ScenarioPath> UseStoredViewTime {On | Off} Use or ignore the stored time when displaying a stored view 4.1.1
VO VPF VO <ScenarioPath> VPF {Add | Modify | Delete} {VPFIdentification} ({VPFOption} <Value>)... Load and display Vector Product Format data in the 3D window. 6.1.2
VO VaporTrail VO <ObjectPath> VaporTrail {Keyword} <Value> [{Keyword} <Value>...] Define a vapor trail to be displayed around a vehicle, facility, place or target. 10
VO VertexOffset VO <SensorObjectPath> VertexOffset {VertexOption} [<Parameters>] To offset the projection of a sensor as displayed in the 3D window 4.1.1
VO View VO <ScenarioPath> View {Options} Set parameters for the view in a 3D window 11
VO ViewAlongDirection VO <ScenarioPath> ViewAlongDirection {From | To} "<ObjectSpec>" Direction "<DirSpec>" [WindowID <WinNumber>] Create a view along a Vector. 9.2
VO ViewFromTo VO <ScenarioPath> ViewFromTo {ViewOptions} <Parameters> Set parameters for the view in a 3D window (simplified form). 9.2
VO ViewPath VO <ScenarioPath> ViewPath "<ViewPathName>" {ViewPathOption} [{State}] <WinNumber> Set the display characteristics of a view path 6.2
VO ViewerPosition VO <ScenarioPath> ViewerPosition <Declination> <RightAscension> <Range> [<WinNumber>] Control the viewer position. 6.1
VO Volumes VO <ObjectPath> Volumes {VolumeOption} [<Parameter>] Display antenna patterns in the 3D Graphics window 11
VO VolumetricGfx VO <VolumetricPath> VolumetricGfx {{GfxOptions} | {Legend Options}} Define the 3d graphics properties of a volumetric object. 11
VO WaypointAttributes VO <VehObjectPath> WaypointAttributes {WaypointOptions} ({GfxOption} <Parameter>)... Set the 3D Graphics properties for existing waypoints and external ephemeris points. 10
VO WindowState VO <ObjectPath> WindowState {Options} Control the display of object graphics in the 3D window. 10
VO_R 3DView VO_R <ScenarioPath> 3DView [<WinNumber>] Return information about the current view 9.2
VO_R 3DViewCmd VO_R <ScenarioPath> 3DViewCmd [<WinNumber>] Return a connect command that can be used to recreate the current view 9.2
VO_R CameraControl VO_R <ScenarioPath> CameraControl {CameraOptions} Return information about camera paths in a scenario. 9.2.1
VO_R GetReferenceFrame VO_R <ScenarioPath> GetReferenceFrame [<WinNumber>] Return the reference frame for the selected 3D window. 9.2.1
VO_R GetTracks VO_R <MTOObjectPath> GetTracks [ModelExists {On | Off}] [ModelShowing {On | Off}] Reports information about track models for a Multi-Track Object (MTO). 6.1
VO_R MapID VO_R <ScenarioPath> MapID [{Type} | Count [{Type}]] Return information about the open 3D windows. 10.1
VO_R Overlays VO_R <ScenarioPath> Overlays [<WinNumber>] Return list of overlays for the current view 9.0
VO_R Primitive VO_R <ScenarioPath> Primitive Add ID Auto Type {PrimitiveType} ({PrimitiveOption} <Value>)... Create a Primitive and return the ID of that primitive. 8.0
VO_R SoftVTR3D VO <ScenarioPath> SoftVTR3D {Options} Return information about Soft VTR settings. 7.1
VO_R StoredViewNames VO_R <ScenarioPath> StoredViewNames [<WinNumber> | All] Returns the names of any stored views 9.0
VO_R ViewPoint VO_R <ScenarioPath> ViewPoint [<WinNumber>] Return the coordinates of the current view in a given 3D window 4.1.1
VO_R VisualTerrainCurrentServer VO_R <ScenarioPath> VisualTerrainCurrentServer Returns current visual terrain server. (Deprecated Command) 11
VO_RM Annotation VO_RM <ScenarioPath> Annotation {Option} [WindowID <WinNumber>] Return information about text annotations on a 3D window. 10.1
VO_RM KML VO_RM <ScenarioPath> KML {KMLOption} [{Parameters}] [WindowID <WinNumber>] Return information about KML documents in a 3D window 9.2
VO_RM TerrainAndImagery VO_RM <ScenarioPath> TerrainAndImagery [Visibility] [WindowID <WinNumber>] Return the current terrain and imagery in a 3D window 9.2
VO_RM VisualTerrainServers VO_RM <ScenarioPath> VisualTerrainServers Returns list of visual terrain servers (Deprecated Command). 11
VO_RM VisualTerrainTilesets VO_RM <ScenarioPath> VisualTerrainTilesets [Server <ServerName>] Returns list of visual terrain tile sets. (Deprecated Command) 11
VectorTool VectorTool <ScenarioPath> {Options} Define coordinate systems and elements used in constructing them, including templates. 10.1.1
VectorTool Angle VectorTool <ScenarioPath> <ParentObject> {Action} {Angle | AngleTemplate} <AngleName> [{AngleType} <AngleTypeParams>] Define and modify Angle geometry components and templates. 10
VectorTool Axes VectorTool <ScenarioPath> <ParentObject> {Action} {Axes | AxesTemplate} <AxesName> [{AxesType} <AxesTypeParams>] Define and modify Axes geometry components and templates. 11
VectorTool Plane VectorTool <ScenarioPath> <ParentObject> {Action} {Plane | PlaneTemplate} <PlaneName> [{PlaneType} <PlaneTypeParams>] Define and modify Plane geometry components and templates. 10
VectorTool Point VectorTool <ScenarioPath> <ParentObject> {Action} {Point | PointTemplate} <PointName> [{PointType} <PointTypeParams>] Define and modify Point geometry components and templates. 11
VectorTool System VectorTool <ScenarioPath> <ParentObject> {Action} {System | SystemTemplate} <SystemName> [{SystemType} <SystemTypeParams>] Define and modify System geometry components and templates. 10
VectorTool Vector VectorTool <ScenarioPath> <ParentObject> {Action} {Vector | VectorTemplate} <VectorName> [{VectorType} <VectorTypeParams>] Define and modify Vector geometry components and templates. 11
VectorTool_R VectorTool_R <ScenarioPath> {Option} [<Parameters>] Return information about VectorTool components. 10.1
VectorTool_RM VectorTool_RM <ScenarioPath> {Option} [<Parameters>] Return information about VectorTool components. 10.1
Visibility_RM Visibility_RM <MTOObjectPath> Object <ObjectPath> {VisOptions} Compute visibility to an identified number of MTO tracks from an STK Object. 10
Volumetric Volumetric <VolumetricPath> {Define | Compute | Clear | Reload | Export] [<Parameters>] Define the basic properties of a Volumetric object 11

- W -

Command Format Description Version
Walker (Satellites) Walker <SatObjectPath> [{WalkerType}] <NumPlanes> <NumSatsPerPlane> {<InterPlaneSpacing> | <TrueAnomaly>} <RAANSpread> {ColorByPlaneFlag} [{AdditionalOptions}] Create a Walker constellation using the object as the seed satellite 9.0
Waypoints Waypoints <VehObjectPath> {WaypointOption} Clear all waypoints from a great arc vehicle 6.2
WebConfigServerData WebConfigServerData <ScenarioPath> {WebServerOption} <Parameters> Set properties for the AGI web server that hosts globe data. 8.1
WinMedia2d WinMedia2d <ScenarioPath> {WinMediaOptions} Set Windows Media WebCast options for the 2D graphics window. 6.1
WinMedia3d WinMedia3d <ScenarioPath> {WinMediaOptions} Set Windows Media WebCast options for the 3D graphics window. 6.1
Window2D Window2D <ScenarioPath> {2DGfxWinOption} <Value> [WindowID <WinNumber>] Create, remove or modify a 2D Graphics window 10
Window2D_R Window2D_R <ScenarioPath> {DataType} {DataTypeOptions} [WindowId <WinNumber>] Return information about a 2D Graphics window 9.0
Window3D Window3D <ScenarioPath> {Window3dOptions} Create or remove a 3D Graphics window, enable zooming, edit objects, set render methods, set 3D pick modes, or drill-down to hidden objects in the 3D Graphics window * 11
Window3D_R Window3D_R <ScenarioPath> {WindowOption} [WindowID <WinNumber>] Return information about a 3D Graphics window 9.0

- Z -

Command Format Description Version
Zoom Zoom <ScenarioPath> {ZoomOption} [<Parameters>] [<WinNumber>] Zoom in or out in a 2D Graphics window 10
Zoom_R Zoom_R <ScenarioPath> {DataOption} [<WinNumber>] Return data about the current map view and levels of magnification 8.1

STK Programming Interface 11.0.1